Patch v0.99.19
- Map editor uploads now use a map screenshot as the cover (the screen display at the time of upload).
- The map editor now supports spawn point grouping for configuring spawn points at different locations.
- Fixed a bug where the effect range and visual range of permanent fortification were inconsistent.
- Fixed a bug where enemies could sometimes pass directly through walls.
- "Golems," "Frost Golems," and "Giant Mushy" now have resistance and cannot be directly devoured by the Dragonling.
- Fixed a bug where the movement cost through walls was too low.
- Fixed incorrect attack reduction for some upgrades in treasure chests, such as "Frost Missile."
- Fixed incorrect attack boosts for some upgrades in treasure chests, such as "Giant Log."
- Reduced the food bonus of "Cauldron Stew."
- Increased the construction cost of the "Magic Cauldron."
- Improved the attributes of "Bandits."
- Limited custom map size to a maximum of 96*96.
- "Trade Tax" now caps at a maximum of 100 gold.
- Language selection can now be cycled in reverse using the right mouse button.
- Removed map boundary restrictions.
- Fixed a bug where the Bridgehead could take effect without requiring an upgrade.
- Fixed a bug where the Demon Eye could cause a significant increase in unit movement speed.
- The editor can now copy the month list for spawn points.
- The healing effect of the Nature Well has been increased by 4 times, and the cooldown has been extended to 60 seconds.
- The Dragonling's defense has been increased to 10.
- The base production of mines has been increased by +1.