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God Of Weapons News

🎬 THE NEW DLC TRAILER IS OFFICIALLY OUT NOW! 🎉

We’re thrilled to share with you the official trailer for the DLC of God of Weapons: Eternal Nightmare – a new chapter in the unforgettable journey we’ve built together!

🔥 God of Weapons: Eternal Nightmare will open a completely new storyline, featuring captivating content, intriguing characters, and surprising experiences waiting for you to discover.

🚨 DLC TRAILER IS OUT NOW!
Check out the full trailer on our Steam Store Page and don’t forget to wishlist it! 🎬
👉 https://store.steampowered.com/app/3282270/God_of_Weapons_Eternal_Nightmare/

💬 We’d love to hear your thoughts after watching the trailer! Leave a comment, share your feelings, or simply drop a ❤️ to keep the dev team inspired!

🙏 Once again, thank you to our amazing community for your continued support and companionship. The success of God of Weapons: Eternal Nightmare today is all thanks to YOU!

📅 Get ready – God of Weapons: Eternal Nightmare is launching on Q2, 2025!

God of Weapons: Eternal Nightmare DLC Announcement!



Hello fellow gamers,

The wait is finally over! God of Weapons: Eternal Nightmare DLC is launching soon, bringing epic combat, exciting new characters, and intriguing new mechanics. Gear up and prepare to face new challenges!

What’s New in This DLC?


[h2]New Characters[/h2] - Treasure Hunter: Features a brand new Socket system that lets you power up your weapons with gems.

- Necromancer: Wield the new Summon system, you are no longer alone on the battlefield.

- Plague Doctor: With control over disease, they spread deadly contagions to crush their enemies and gain even more power from it.

[h2]New Mechanics[/h2] - Favor System: Players can upgrade their weapon of choice with Titanite, boosting its strength and increasing item drop rates.

- New Weapons: Equip unique weapons, each with distinct looks and abilities.

- Points of Interest: The challenges along the way test the player's courage and skill, offering valuable rewards for those who overcome them

[h2]New Challenges[/h2] - New enemies and bosses: Face a terrifying new foes... are you ready?

- Infinity Mode: How long can you survive the darkness?



Release Date: April - May 2025

We've been working on this DLC for over a year, and we hope it brings you as much joy to play as it did for us to create. Thank you so much for your support, and stay tuned!

https://store.steampowered.com/app/3282270/God_of_Weapons_Eternal_Nightmare/

Sincerely,
The God of Weapons Dev Team

God of Weapons: Localization Updates

Hello God of Weapons Fans! ⚔️🛡️

We’re thrilled to bring you the latest update for God of Weapons! This time, we’re focusing on making the game more accessible and enjoyable for our global community. Here’s what’s new:

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What’s New in This Update? 🌟

● In-game retranslations 🎮🌍
We’ve updated and improved the in-game translations for Simplified Chinese, Traditional Chinese, and German to ensure a smoother and more accurate experience for our players in these regions.

● Steam Page Translations 🖥️📜
To make it easier for everyone to discover God of Weapons, we’ve added translations for the Steam store page in all supported languages. Now, players around the world can learn about the game in their native language!
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Thank You, Warriors! 🙏✨

Your support and feedback continue to inspire us to make God of Weapons the best it can be. We’re committed to bringing you more updates, improvements, and exciting content in the future.

As always, if you encounter any issues or have suggestions, let us know in the forums or the community hub. Now, grab your weapons, sharpen your skills, and dive back into the fray! 💥🔥

Stay sharp,
The God of Weapons Team ⚔️

God Of Weapons Devblog 4 - All that glitter...

Hello folks!

It’s Tea from the Archmage team again! I’m typing this on February 5th, 2025 to give you the fourth update on the development process for our long-overdue DLC.
I understand it has been a very long time since our last update, and I want to assure everyone that this is not due to a result of a lull in development, but rather our team doubling down on it. With most of our time and resources dedicated toward pushing through the roadblocks, it becomes harder and harder to find time to squeeze in these blog posts
But that’s enough excuses from me. Let me give you an update on something shiny awaiting you!

[h2]…Is sometimes gems instead![/h2]

In our last update, we briefly talked about the hotly-requested infinite mode. In this devblog, let us go over the biggest tool you’ll have to really push and challenge that high score: The Gem and Socket system!



In my opinion, horde survival games like God of Weapons carry a strong influence from old-school ARPGs like Diablo, and I just so happen to grow up with Diablo, so the gem system is our way of bringing the classics into our game.

Throughout the game, you’ll now come across glittering gems! These gems can be applied to your weapons’ sockets to add new abilities to these weapons, or be kept in your inventory to pump your stats! Regardless of how you choose, careful management of gems will be key to setting new records on your Infinite runs while speedrunning through old levels

God Of Weapons Devblog 3 - Let’s go gambling!

Hello everyone. It’s Tea from the Archmage team, typing this on the 9th of August, 2024 giving you more updates and sneak peeks into God of Weapons’ continued development!

Firstly, it has been over a month since our August update, and I should apologize for that. Due to the rush of DLC’s deadline approaching and typhoon Yagi disrupting operations, these dev blogs were assigned to a lower priority. Even this update will be quite short. We thank you for your understanding and continued support!

Onto the main topic of this dev blog and a feature that has been heavily requested since our first major content drop: RNG manipulation

The issue our players all report is quite straightforward: with so many items added into the game, it has become so much harder to get the items you want for your build. This issue will only worsen with the new update and DLC when we add more items and an entirely new playstyle revolving around summons.

The answer to this trouble? RNG Manipulation.

[h2]Favor - Positive Manipulation[/h2]
The Favor system allows you to make proactive choices on what items you wish to include in your build at the beginning of every run. If you wish to have a run focused on specific weapons or items, you can use the Favor pedestals to increase their odds of appearing.



Favor can be used to increase the odds of higher tier items and even legendary from appearing, though you will still be limited by floor limitation. As in, high-tier items won’t spawn until you’ve reached a higher floor.

Not only for increasing the odds of items appearing, Favors can be used to increase the power of chosen items. This will become significantly more relevant when you enter endless mode

It also acts as a way to burn all those titanites you’ve been hoarding!

[h2]Banish - Negative Manipulation[/h2]
Opposite to Favor is Banish; a mechanic that allows you to take items out of the roll pool in the middle of a run by spending a Banish token. Banish tokens can be unlocked through statue advancement and additional tokens can be picked up in a run.





Banish is meant to be used to help you trim the item pool in the middle of a run, taking out unhelpful items to increase the odds of helpful items appearing!