Update 0.12.0 Beta 2
Hello explorers ๐
Massive thank you to the beta participants for their feedback. Welcome to the second part of the beta!
๐ To access the beta go to Steam, Select Into the Radius 2 game, Manage>Properties>Betas> select โactive-betaโ. The beta has its own save folder *(%Documents%/My Games/IntoTheRadius2)* and the saves will be compatible with the live version, once 0.12.0 fully releases. Youโll need to copy your saves from the beta folder.
๐ Be sure to remove any installed mods before playing. Otherwise you might encounter issues due to incompatibility.
๐ Make sure to use the Beta 0.12 sub forum to share your feedback!
[h2]CHANGES[/h2]
๐น [Tutorial] Added the option to choose between seated or standing mode in the tutorial step for height calibration.
๐น [Settings] Added automatic height recalibration when switching between standing and seated modes.
๐น [Weapons] Added side-mounted cartridge belts for 4 and 8 cartridges for double-barrel shotguns.
๐น [Weapons] Added a new scope for the regular SKS and stashed SKS.
๐น [Weapons] Added additional smoke VFX when firing the PP-19 Bizon and M4A1.
๐น [Gear] Added additional indication when an item doesnโt fit into a container.
[h2]FIXES[/h2]
๐ ๏ธ [Player] The updated height calibration now works correctly even with the boundary turned off.
๐ ๏ธ [Player] The player no longer appears too tall in the Main Menu.
๐ ๏ธ [Player] Hands no longer lag during a snap turn when holding an item with consumables/ammo.
๐ ๏ธ [Weapons] Reduced the damage variance between different versions of the same firearm.
๐ ๏ธ [Weapons] The PP-19 Bizon Magazine can now be found in weapon crates around the Forest.
๐ ๏ธ [Weapons] Ammo no longer disappears after an update.
๐ ๏ธ [Weapons] Scopes no longer turn black after a saveload.
๐ ๏ธ [Weapons] Fixed visual bugs on some guns and magazines.
๐ ๏ธ [Weapons] The Low-Cap AKM/SKS magazine now fits into pouches in the correct position.
๐ ๏ธ [Weapons] All firearm parts are now correctly covered with ash and gun oil.
๐ ๏ธ [Weapons] The number of cartridges loaded into each IZh-27 is now correctly displayed in their Item Info.
๐ ๏ธ [Weapons] Fixed the incorrect name for the Universal Handgun Rail Mount.
๐ ๏ธ [Gear] Significantly increased the capacity of the starting backpack.
๐ ๏ธ [Gear] Adjusted the grab area of the pistol holster to make it easier to draw pistols blindly.
๐ ๏ธ [Gear] Made the Anti-Distortion Headgear more comfortable: increased the size of its lenses and reduced the flicker frequency.
๐ ๏ธ [Gear] Items with consumables/ammo no longer disappear from your hands after passing through a Portal Anomaly.
๐ ๏ธ [Gear] The headlamp now always shines from where it should and in the right direction.
๐ ๏ธ [Gear] Chocolate bars always open without issues.
๐ ๏ธ [Gear] Items no longer jump from your hand to the arm slot on the same side.
๐ ๏ธ [Gear] Reset the Ash Counter on the glove so it no longer shows a placeholder value until the feature is fully implemented.
๐ ๏ธ [Gear] Player nicknames with Japanese or Chinese characters now display correctly on the Tablet and Terminal.
๐ ๏ธ [Facility] Fixed the missing and incorrect information on price tags in the Supply Depot.
๐ ๏ธ [Facility] The Anti-Distortion Headgear now appears in the Supply Depot only after completing specific missions, rather than at the start of the game.
๐ ๏ธ [Facility] The special effects of the unpurchased Anti-Distortion Headgear no longer persist after it is destroyed when attempting to leave the Supply Depot.
๐ ๏ธ [Missions] Adjusted the number of Security Points required to unlock Top Priority Missions.
๐ ๏ธ [Radius Locations] Anomalies, enemies, and artifacts now spawn as intended when transitioning to a location and after the Tide.
๐ ๏ธ [Radius Locations] Reduced the number of Distortion Zones across all locations.
๐ ๏ธ [Radius Locations] Adjusted the boundaries of all Distortion Zones to prevent them from causing outside damage.
๐ ๏ธ [Radius Locations] It is now easier to see and move within Distortion Zones.
๐ ๏ธ [Radius Locations] Increased the number of Ash Chunks and Artifacts in Distortion Zones.
๐ ๏ธ [Radius Locations] Fixed audio bugs related to Distortion Zones.
๐ ๏ธ [Radius Locations] The Mirror Shards Nest now reacts to all light sources again.
๐ ๏ธ [Radius Locations] The fog now always returns you back to the location.
๐ ๏ธ [Enemies] Enemies always damage armor plates.
๐ ๏ธ [Co-op] Video and audio settings on the client are always applied immediately.
๐ ๏ธ [Co-op] Fixed client issues with reloading and shooting the M4A1.
๐ ๏ธ [Co-op] The large backpack is no longer replaced by a small one for the client after restarting a co-op game.
๐ ๏ธ [Co-op] The client now takes damage from the Distortion Zone as intended.

[h3]Latest Diary Entries[/h3]
๐ธ Common Requests, Update 0.12, and a little more
๐ธ The Upcoming Update and More
๐ธ The Post Launch Feedback
[h3]Socials[/h3]
๐น Follow on X
๐น Join our Discord
๐น Join our Subreddit
Massive thank you to the beta participants for their feedback. Welcome to the second part of the beta!
๐ To access the beta go to Steam, Select Into the Radius 2 game, Manage>Properties>Betas> select โactive-betaโ. The beta has its own save folder *(%Documents%/My Games/IntoTheRadius2)* and the saves will be compatible with the live version, once 0.12.0 fully releases. Youโll need to copy your saves from the beta folder.
๐ Be sure to remove any installed mods before playing. Otherwise you might encounter issues due to incompatibility.
๐ Make sure to use the Beta 0.12 sub forum to share your feedback!
[h2]CHANGES[/h2]
๐น [Tutorial] Added the option to choose between seated or standing mode in the tutorial step for height calibration.
๐น [Settings] Added automatic height recalibration when switching between standing and seated modes.
๐น [Weapons] Added side-mounted cartridge belts for 4 and 8 cartridges for double-barrel shotguns.
๐น [Weapons] Added a new scope for the regular SKS and stashed SKS.
๐น [Weapons] Added additional smoke VFX when firing the PP-19 Bizon and M4A1.
๐น [Gear] Added additional indication when an item doesnโt fit into a container.
[h2]FIXES[/h2]
๐ ๏ธ [Player] The updated height calibration now works correctly even with the boundary turned off.
๐ ๏ธ [Player] The player no longer appears too tall in the Main Menu.
๐ ๏ธ [Player] Hands no longer lag during a snap turn when holding an item with consumables/ammo.
๐ ๏ธ [Weapons] Reduced the damage variance between different versions of the same firearm.
๐ ๏ธ [Weapons] The PP-19 Bizon Magazine can now be found in weapon crates around the Forest.
๐ ๏ธ [Weapons] Ammo no longer disappears after an update.
๐ ๏ธ [Weapons] Scopes no longer turn black after a saveload.
๐ ๏ธ [Weapons] Fixed visual bugs on some guns and magazines.
๐ ๏ธ [Weapons] The Low-Cap AKM/SKS magazine now fits into pouches in the correct position.
๐ ๏ธ [Weapons] All firearm parts are now correctly covered with ash and gun oil.
๐ ๏ธ [Weapons] The number of cartridges loaded into each IZh-27 is now correctly displayed in their Item Info.
๐ ๏ธ [Weapons] Fixed the incorrect name for the Universal Handgun Rail Mount.
๐ ๏ธ [Gear] Significantly increased the capacity of the starting backpack.
๐ ๏ธ [Gear] Adjusted the grab area of the pistol holster to make it easier to draw pistols blindly.
๐ ๏ธ [Gear] Made the Anti-Distortion Headgear more comfortable: increased the size of its lenses and reduced the flicker frequency.
๐ ๏ธ [Gear] Items with consumables/ammo no longer disappear from your hands after passing through a Portal Anomaly.
๐ ๏ธ [Gear] The headlamp now always shines from where it should and in the right direction.
๐ ๏ธ [Gear] Chocolate bars always open without issues.
๐ ๏ธ [Gear] Items no longer jump from your hand to the arm slot on the same side.
๐ ๏ธ [Gear] Reset the Ash Counter on the glove so it no longer shows a placeholder value until the feature is fully implemented.
๐ ๏ธ [Gear] Player nicknames with Japanese or Chinese characters now display correctly on the Tablet and Terminal.
๐ ๏ธ [Facility] Fixed the missing and incorrect information on price tags in the Supply Depot.
๐ ๏ธ [Facility] The Anti-Distortion Headgear now appears in the Supply Depot only after completing specific missions, rather than at the start of the game.
๐ ๏ธ [Facility] The special effects of the unpurchased Anti-Distortion Headgear no longer persist after it is destroyed when attempting to leave the Supply Depot.
๐ ๏ธ [Missions] Adjusted the number of Security Points required to unlock Top Priority Missions.
๐ ๏ธ [Radius Locations] Anomalies, enemies, and artifacts now spawn as intended when transitioning to a location and after the Tide.
๐ ๏ธ [Radius Locations] Reduced the number of Distortion Zones across all locations.
๐ ๏ธ [Radius Locations] Adjusted the boundaries of all Distortion Zones to prevent them from causing outside damage.
๐ ๏ธ [Radius Locations] It is now easier to see and move within Distortion Zones.
๐ ๏ธ [Radius Locations] Increased the number of Ash Chunks and Artifacts in Distortion Zones.
๐ ๏ธ [Radius Locations] Fixed audio bugs related to Distortion Zones.
๐ ๏ธ [Radius Locations] The Mirror Shards Nest now reacts to all light sources again.
๐ ๏ธ [Radius Locations] The fog now always returns you back to the location.
๐ ๏ธ [Enemies] Enemies always damage armor plates.
๐ ๏ธ [Co-op] Video and audio settings on the client are always applied immediately.
๐ ๏ธ [Co-op] Fixed client issues with reloading and shooting the M4A1.
๐ ๏ธ [Co-op] The large backpack is no longer replaced by a small one for the client after restarting a co-op game.
๐ ๏ธ [Co-op] The client now takes damage from the Distortion Zone as intended.

[h3]Latest Diary Entries[/h3]
๐ธ Common Requests, Update 0.12, and a little more
๐ธ The Upcoming Update and More
๐ธ The Post Launch Feedback
[h3]Socials[/h3]
๐น Follow on X
๐น Join our Discord
๐น Join our Subreddit