1. Turbo Dismount 2
  2. News
  3. Update #2

Update #2

Thank you for an awesome first week of Early Access!
We read all feedback, and below is a list of things addressed and improved in this update.
The number of levels on Workshop is amazing, and we want to improve the level tools so that even more versatile gameplay can be created.

  • New level: Slam Dunk
  • Workshop: Level Editor Package updated with new template levels and examples
  • Workshop access from the game tab improved
  • Vehicles reversing at Dismount start fixes
  • Big Air Compo distance measurement fix
  • Ring of Fire now with some springiness
  • Fast and Curious level time limit increased
  • Natural First Person Camera enabled by default
  • Boss Throne improvements: rocking, swiveling, handbrake
  • User music support for unexpectedly large music libraries
  • Unintentional debug visuals disabled
  • HUD message overlapping fix
  • Fan blades follow obstacle orientation
  • Fixed player default route banking on a few levels
  • Boost VFX glitch fixed