Castle of Blackwater 0.10.5 Release Notes
We’re thrilled to announce that our Steam Next Fest launch was a massive success!
Castle of Blackwater is now publicly available on Steam (in demo form) for the first time since our inception, and we couldn’t be more excited! We’re incredibly proud of the progress we’ve made and the amazing community that has formed around the game.
A huge shoutout to the dev team for going the extra mile, and working overtime to ensure the latest stability fixes made it in. And of course, a warm welcome to all new and returning players!
[h2] Game Development [/h2]
[h2] Bug Fixes [/h2]
[h2] Join the Organized Play Sessions! [/h2]
To get the best multiplayer experience, keep an eye on the organized play sessions in our Discord Community! These scheduled game nights maximize your chances of finding full lobbies, so don’t miss out!
Thanks again to everyone for being part of this journey—we can’t wait to see you in-game! ✨

Castle of Blackwater is now publicly available on Steam (in demo form) for the first time since our inception, and we couldn’t be more excited! We’re incredibly proud of the progress we’ve made and the amazing community that has formed around the game.
A huge shoutout to the dev team for going the extra mile, and working overtime to ensure the latest stability fixes made it in. And of course, a warm welcome to all new and returning players!
[h2] Game Development [/h2]
- Emote Syncing – Players performing the same emote near each other will now synchronize their animations and audio for a more immersive experience. Dance battles, anyone?
- Next Fest Moderation Tools – Players in the demo will see informative pop-ups and UI guides directing them to Discord and the game night schedule. Server access can also be toggled on and off as needed.
- Voice Chat Reconnect – If a player’s voice chat disconnects, the system will now attempt to automatically reconnect them after a few seconds. No more ghostly silence!
- New Emotes! – Added Magical Broom and Stargazing emotes, among others!
- Emote Spawnable Objects – We now support spawnable objects in emotes, meaning you can summon disco balls, instruments, and much more!
- New Emote Music – Almost every emote now has sound! More ways to express yourself in the game!
- Cancel Emote Button – Players can now cancel an emote so they’re not stuck mid-dance during the voting round.
[h2] Bug Fixes [/h2]
- Fixed a few ability-related bugs that caused some powers to stop working.
- Fixed multiple player disconnect issues.
- Fixed a critical bug where if the host disconnected at the end of the voting round, the game would freeze.
- Fixed several bugs related to “Failed to BootStart” errors.
- Fixed a spawning orb bug where orbs wouldn’t disappear as expected.
- Fixed remaining voice chat issues.
- Fixed the 5-day win condition not triggering properly.
- Fixed player name length issues causing UI bugs.
- Resolved multiple sound issues affecting immersion.
- Fixed visual glitches in the Book of Tasks.
[h2] Join the Organized Play Sessions! [/h2]
To get the best multiplayer experience, keep an eye on the organized play sessions in our Discord Community! These scheduled game nights maximize your chances of finding full lobbies, so don’t miss out!
Thanks again to everyone for being part of this journey—we can’t wait to see you in-game! ✨
