Patchnote #28 for Dark Hours (v0.8.17800)
[h2]Patchnote #28 for Dark Hours (v0.8.17800) - 28/02/2025[/h2]
[h3]Gameplay[/h3]
[h3]Monster[/h3]
[h3]Animation[/h3]
[h3]LD[/h3]
[h3]UI[/h3]
Known bug: It is possible that if you return to the lobby immediately after a game with the Trickster Demon, you may have no inputs, become stuck and unable to move in the lobby. It can last few minutes, or you will need to restart the game
[h3]Gameplay[/h3]
- Light objects push: Objects weighing less than 0.5kg can no longer push buttons or players
- Golden tag FIX: Fix of a bug that correctly retrieves the 'Golden Lead' tag when a player pushes another
- Ballon Crash Fix: Fixed a bug causing players to crash when they tried to fill a balloon in a sink
- Lockdoor Code: Fixed a bug preventing players from entering the Lockdoor code using a controller or the E key on the keyboard
- Lift a gate Fix: The animation for raising the gate is now in the correct position and will less likely block other players' passage
[h3]Monster[/h3]
- Trickster Card FIX: It was possible to retrieve the Trickster card through the gate when it was in the hand of a statue in the auction house, but this is no longer possible now
- Trickster Demon Music Modifie:
- Added phases during the QTE acceleration
- Implementation of Rush E as the QTE music for the Trickster Demon - Trickster animation: Removed the visual of held objects during the Trickster's kill animation.
- Fix sound loop: Hidebehind and Statue had a bug causing an infinite loop of their sound, which has been fixed.
[h3]Animation[/h3]
- Taser Fix: Fixed a bug where the client could not see the taser animation playing
[h3]LD[/h3]
- Furniture Casino: Adding paintings on the hallway walls
- Optimizations:
- Optimization pass related to the shadows of the furniture present in the casino environment
- Reduced the number of chairs in certain rooms of the casino - Central desk Operation room: Centered the central desk in the Operation room to prevent spawns that were too close to a wall, which could interfere with navigation
- Light Staff Parking FIX: Fix of lights overlapping with other assets in the parking lot
- Broken speakers:
- The speakers of a broken camera no longer work when it is destroyed
- Fixed collisions when a camera is destroyed
- Improved the sound modification applied to the speakers - Double wall Auction House: Fixed a bug where two walls were overlapping in the exhibition room of the auction house
[h3]UI[/h3]
- Golden tag FIX: Fix of a bug that correctly retrieves the 'Golden Lead' tag when a player pushes another
- Gamemode at start FIX: Fix of a bug where the default game mode offered first was "Golden Tag" instead of "Heist"
- Teambag in Lobby FIX: Fix of a bug that allowed players to throw items into the team bag in the lobby
Known bug: It is possible that if you return to the lobby immediately after a game with the Trickster Demon, you may have no inputs, become stuck and unable to move in the lobby. It can last few minutes, or you will need to restart the game