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All on Board! News

The first update for All on Board! is available now!


We want to start by thanking you all for your incredible support since the game's launch. Your enthusiasm and feedback have been invaluable, and we are excited to bring you this update with lots of improvements and a new feature to enhance your experience.

The All on Board! development team has been working hard to prepare this update, and we can't wait for you to try it out. As part of our commitment to a constantly evolving and improving platform, we’re dedicated to refining gameplay, adding exciting content, and ensuring the best possible experience for our players.




Each week, a different game will be highlighted as Featured Game of the Week, which means that will be free to play for all of our newsletter subscribers! Once the week is over, if you love the game and want to keep playing, you’ll have the option to purchase it to add it permanently to your library.

Subscribing to the All on Board! Club newsletter is free and easy: simply click on the Featured Game of the Week, on the top left corner of the catalog, and follow the instructions.



  • Added a new tab to “How to play” that list alternative video tutorials submitted by our community.
  • Control scheme can be now consulted through the wrist menu.
  • First Player Token added to Terraforming Mars.
  • Improved assisted counting in Terraforming Mars to account for VP gathered from Greenery and Cards can be now consulted in Smart Glance.
  • An option to manually disable the scenario to reduce the GPU load for lower-end devices has been added.
  • Introduced several mechanisms to improve performance over certain circumstances.
  • Added “French” to the list of spoken languages for games.
  • Fixed some localization errors.
  • We’ve started progressively adding Spanish voice localization to the tutorials and will continue increasing the available number over time.

[h3]GENERAL[/h3]
  • Added missing credits for certain contributors.
  • Certain users can now properly pass the Terms and Conditions screen.
  • Exiting the Player Area while pressing "B" to enter a Dummy no longer results in incorrect positioning.
  • Fixed a crash occurring after waking up the headset from sleep mode on VRC Quest.
  • Fixed an issue where DLCs were not auto-activating on Steam.
  • Fixed an issue where stack-type slots were not working properly due to dormancy.
  • Fixed an issue where the list of games may not appear in the central panel.
  • Fixed incorrect text in the "Visit Store" popup.
  • Fixed incorrect text in the Player Plate’s Smart Glance feature.
  • Fixed multiple crashes related to Unreal Engine, including issues with camera effects, XR position handling, online session functions, and object resolution.
  • Fixed slot stack issues affecting multiple boards (Ludo, The Binding of Isaac: Four Souls, Rallyman GT, The Hunger).
  • Fixed sound issues where piece generation audio played whenever a user entered an already created room.
  • Fixed various incorrect translations and missing text in multiple games.
  • Guest users can no longer see the "Start Game" button in the Hub when accessing a foreign game room.
  • Hand of cards no longer opens/closes when performing an action with the opposite hand.
  • Meta users may experience visual glitches when playing cross-platform with Valve Index users on Windows.
  • Music now correctly plays when adjusting the volume after entering a board game with the slider at 0.
  • Player Plate count text no longer overflows in certain games.
  • Replicated Hand of Cards no longer reacts to player actions when switching to spectator mode.
  • Resolved loading issues in Rallyman GT, Chess, and Checkers caused by dormancy.
  • Rooms now correctly appear in the public games list after creating them following an empty room attempt.
  • The seat selection system no longer locks a seat when two players choose it simultaneously.
  • The shadowing effect when quickly entering and exiting the teleportation zone is now corrected. The Smart Glance tool no longer forces the hand of cards open/closed when holding it.
  • The warning before returning to the Hub now specifies that unsaved progress will be lost.
  • Using the Smart Glance tool while holding a hand of cards no longer forces it open/closed.

[h3]CHESS[/h3]
  • Pawns transformed into other pieces no longer briefly revert when held.

[h3]GO[/h3]
  • After loading a saved game, occupied slots are now correctly shown, preventing tile overlap.

[h3]LUDO[/h3]
  • Grab animation now plays correctly when picking up thrown pieces.

[h3]ESCAPE THE DARK CASTLE[/h3]
  • Now uses the correct font for the in-game legend card.

[h3]ISTANBUL[/h3]
  • Assistants can now be retrieved correctly after loading a saved game.

[h3]RALLYMAN GT[/h3]
  • The "Retrieve Dice" button is no longer visible to other players.

[h3]TERRAFORMING MARS[/h3]
  • Corrected untranslated strings in Terraforming Mars' private game player panel.
  • Discarded cards from the research panel now reset properly.
  • Fixed an issue where the corporation card was duplicated, with one copy remaining at (0,0,0).
  • Mode selection text now displays correctly.
  • Negative values for Terraforming Mars' Victory Points are now supported.
  • Removing Ocean Tiles from the Ocean Stack now correctly reduces its height.
  • Secondary text widgets now update properly when changing languages.
  • Terraforming Rating is now correctly added to coin generation.
  • The "Last Slot Used" text no longer appears unnecessarily on "Mission Slot Tiles."
  • The "Next Generation" button now correctly displays cards when used by a non-host player.
  • The "Next Generation" button now provides proper user feedback.
  • Terraforming Mars' Smart Glance data now correctly reflects tile placements.

[h3]THE BINDING OF ISAAC: FOUR SOULS[/h3]
  • Card titles no longer switch back to English mid-game.
  • Corrected spelling mistakes in The Binding of Isaac: Four Souls’ HUB game description.

[h3]THE HUNGER[/h3]
  • Slow cards now correctly move to the second column of the hunt board.
  • The board now correctly loads when loading a saved game.
  • The tavern now correctly fills in the three cards when passing the turn on the Moon Tracker.
  • When a guest enters, their avatar’s hands now retain their textures.

We're working on a permanent fix, but in the meantime, Virtual Desktop users can find a guide here to help resolve the issue. This is only temporary, and we sincerely apologize for any inconvenience.

Looking for fellow players to enjoy matches with? Want to share your thoughts, suggestions, or feedback about the game? Join our All on Board! Discord community, where you can connect with other players, find teammates for exciting matches, and discuss strategies.

Our community features dedicated channels for matchmaking, game discussions, and feedback, giving you a space to share your ideas on how we can enhance the platform. Your voice matters, help us shape the future of All on Board!

—The All on Board! Team.

All on Board! Day 1 hotfix

Improvements & Fixes
  • The "Accept" button is now enabled without requiring users to scroll down. This should resolve cases where players were unable to proceed into the app.
  • Fixed an issue on Steam that prevented some DLCs from activating automatically after purchase.

All on Board! is Available Now!

Our VR board game platform, All on Board!, is here! Available now on SteamVR, it’s your ticket to immersive, multiplayer tabletop fun. You can interact in a realistic and intuitive way with the different games through organic and intuitive interactions, predictive positioning of components, offering you total immersion that transforms every game into a unique experience.



All on Board! isn’t just about playing, it’s about connecting with friends and sharing those memorable moments that make tabletop games so enjoyable. Created for and by tabletop gaming enthusiasts, players can interact in a realistic and intuitive way with the different games through organic and intuitive interactions, predictive positioning of elements, offering total immersion that transforms every game into a unique experience. The games, both cooperative and competitive, can be played in single-player mode or in multiplayer mode. In addition, the platform lets players save and load games, making it easy to play longer games over several sessions.

[h2]Key Features[/h2]
  • Only one player is required to purchase game titles: If you own a game, you can invite your friends to play for free, just like in real life.
  • Experience interactions that are intuitive and naturally immersive.
  • Top-tier games meticulously adapted for VR, ensuring exceptional gameplay and smooth interactions.
  • Quickly learn the rules with in-game tutorials and contextual help that provides more information about any component.
  • Tailored gameplay for 1 to multiple players, including solo and co-op modes. You can even tackle cooperative games on your own!
  • Cross-platform support.
  • Play in your preferred language, with ongoing additions to our language support.

[h2]Games and Bundles Available at Launch[/h2]
Experience the joy of discovering new games, just like browsing the latest releases at your favorite store: All on Board! brings you shared moments of discussion, laughter, and nostalgia reminiscent of past adventures and unforgettable games. 

All the following bundles are now available on Steam. All on Board! (Platform) includes the classic games Go, Chess, Checkers and Ludo for $ 9.99 / € 9,99. Additionally, a range of popular titles is available for individual purchase or via bundles, including Terraforming Mars, The Hunger, The Binding of Isaac: Four Souls, Istanbul, Escape the Dark Castle, and Rallyman GT.



[h2]Future Exciting Updates[/h2]
The launch of All on Board! is just the beginning. We’ve built a strong foundation, prioritizing quality over quantity to deliver the best possible experience. We’re excited to share more details about our upcoming Roadmap soon. For now, we can reveal that we’re already working on expanding the catalog with the games announced during the Kickstarter campaign, plus brand-new, unannounced titles. We want to bring the platform to other devices as far as possible. We cannot yet confirm specific platforms.

If you want to connect with other players, you can join our Discord community, where you can engage with other players and participate in discussions about future updates, and you can follow All on Board!’s social media to stay up to date with the latest news and announcements: Twitter, Facebook, Instagram and Tiktok.

We’re really looking forward to all of you playing All on Board!, and we hope you’ll have a blast!

All on Board! will be available on February 27th, 2025!

We’re delighted to announce that All on Board! is coming to Steam on February 27th, 2025! Get ready to discover a completely new way of playing tabletop games and transform every game into a unique experience! To celebrate it, we have released a brand new trailer where you can see more of the game.

[previewyoutube][/previewyoutube]

All on Board! is easy to learn and takes your gaming experience to the next level, with both multiplayer and single-player modes, cross-platform play, and the convenience of playing with friends. Just like in real life, only one person in your group needs to own the game to invite everyone else to join in!

The base game will include the platform All on Board! and access to free games like Go, Chess, Checkers and Ludo at 9,99€. Moreover, you will be able to acquire different special bundles that include a selection of additional games. Here are the ones that will be available on launch!

  • ESCAPE THE DARK CASTLE BUNDLE: All on Board! Platform + Escape the Dark Castle
  • TERRAFORMING MARS BUNDLE: All on Board! Platform + Terraforming Mars
  • ALL IN ONE! BUNDLE: All on Board! Platform + Terraforming Mars + Escape the Dark Castle + The Binding of Isaac: Four Souls + RallymanGT + Istanbul + The Hunger


The tabletop games can also be acquired separately as DLC's, with prices that go from 5,99€ to 11,99€, including titles like Escape the Dark Castle, Terraforming Mars, The Binding of Isaac: Four Souls, Istanbul, The Hunger and RallymanGT.

If you haven’t added the game to your wishlist yet, make sure you do so now so you don’t miss out on any news and the launch!


https://store.steampowered.com/app/2192970/All_On_Board/


Board game lovers, video game enthusiasts in general, and VR fans in particular can now join the All on Board! community on Discord to access news, exclusive first updates, and weekly physical unit giveaways for each title in the initial All on Board! catalog!

For more information and materials, you can visit the studio's website TheGameKitchen.com and All on Board! site, and follow the social accounts of All on Board!: Twitter/X, Facebook, Instagram and Tiktok and of The Game Kitchen: Twitter/X, Facebook and BlueSky