v. 0.8.2
Hello. This is mostly a maintenance update with one exception.
[h2]New synergies[/h2]

On the previous major update new synergies between weapons and items were randomized for each run. Now synergies have been added between all weapons as well bringing a lot more combinations into play.
[h2]RSF festival[/h2]

Horde Hunters is taking part in Raid Survivors festival that showcases Survivors-like Bullet Hell games. Be sure to check it out for some other cool games.
[h3]Full changelog[/h3]
General
[h2]New synergies[/h2]

On the previous major update new synergies between weapons and items were randomized for each run. Now synergies have been added between all weapons as well bringing a lot more combinations into play.
[h2]RSF festival[/h2]

Horde Hunters is taking part in Raid Survivors festival that showcases Survivors-like Bullet Hell games. Be sure to check it out for some other cool games.
[h3]Full changelog[/h3]
General
- New weapon to weapon synergies
- "Incompatibility -50%" maxed out weapon bonus option added to all weapons that have a penalty
- Consumables have a larger damage increase over time
- Divinity AoE increased by 20%
- Vortex will also pull in elites
- Tomahawk no longer fires up but to closest enemy
- Doubled the health of party member in protect mission
- Bowling Ball and Shield will no longer fire additional projectiles to opposite directions
- Fire Bomb will bypass shields
- Gold Ores are on average a bit less durable
- Tutorial barracks is named on map despite the FOW
- Barracks will inform if party members have a synergy
- Explained "forged", "poison" and "scare" properties if they appear in an item
- Reduced some "noise" i.e. removed some redundant texts (still work to do here)
- Improved the hit number visuals a bit
- Added Bulgaria and Italy flags to leaderboard. Also fixed Turkey as the location data now comes up as Türkiye
- Party member rarity type did not refresh if not picked up as a mission reward
- Party member had some random stat issues
- Some draw depth issues like party member healthbar going over player etc.
- Some AoE synergies were not triggering
- Tutorial party member and shop information got lost behind other elements
- Unpause information was missing from the paused state before the run starts
- Potential game crash when accessing leaderboard due to missing sprite