Star Conflict 1.12.1 Balance changes
[h2]Ships[/h2]
Helicon
[h2]Weapons and missile slot[/h2]
“Langmuir” launcher
[h2]Special modules[/h2]
Techs phase shield
[h2]Active modules[/h2]
“Constellation” generator
[h2]Modifiers[/h2]
Adaptive maneuver booster
Helicon
- Added a bonus of 30 pts. hull resistance to thermal damage.
- Hull durability increased by 30%.
[h2]Weapons and missile slot[/h2]
“Langmuir” launcher
- Rate of fire reduced from 450 to 400 shots/min.
- Damage increased by 12.5%.
- Added to esports weapons.
- Projectile speed increased from 5000 to 6000 m/sec.
- Range increased from 2800 to 3200 m.
- Initial spread reduced from 3 to 2 deg.
- Cloud duration reduced from 7 to 5 sec.
- Cloud damage per second increased by 36.4%.
- Spread reduced from 1.5 to 1 deg.
- Damage increased by 10%.
- Spread growth rate reduced by 30%.
- Projectile rotation speed increased from 25 to 50 deg/s.
- Cooling time reduced from 4 to 2 sec.
- Damage increased by 50%.
- Projectile speed increased from 3500 to 5500 m/s.
- Critical damage bonus reduced from 70 to 60%.
- Time to overheat increased from 6.3 to 7 sec.
- Damage increased by 20%.
- Projectile speed increased from 1800 to 3000 m/s.
- Shard speed has been reduced from 16575 to 13650 m/s.
- Firing range reduced from 3200 to 2600 m.
- Damage increased by 5%.
- Heating acceleration effect increased from 8.3 to 16.6%.
- The number of effect stacks reduced from 12 to 6.
- Energy drain increased from 35 to 75 pts.
- Projectile speed increased from 5000 to 7000 m/sec.
- Cooling time reduced from 3.5 to 2 sec.
- The penalty for overheating reduced from 3 to 1.5 sec.
- Damage increased by 10%.
- The parameters have been brought to the level of a regular mass driver:
- Maximum spread reduced from 0.9 to 0.4 deg.
- Cooling time reduced from 2.5 to 1.5 sec.
- Damage increased by 8%.
- Firing range increased from 2950 to 3600 m.
- Maximum spread reduced from 0.9 to 0.4 deg.
- Rotation speed increased by 20%.
- Torpedo flight speed increased by 20%.
- Critical damage bonus increased from 50 to 75%.
- The amount in the cartridge increased from 2 to 3.
- Damage increased by 10%.
- Range increased by 350.
- Critical damage bonus increased from 10 to 25%.
- Damage increased by 25%.
- Critical damage bonus increased from 50 to 75%.
- Critical hit chance increased from 5 to 15%.
- Critical damage bonus increased from 50 to 75%.
[h2]Special modules[/h2]
Techs phase shield
- The amount of energy received increased from 35 to 110 pts.
- Delivery drones:
- Search radius for damaged allies increased to 3500 m.
- Trigger threshold increased from 40 to 50%.
- Search radius for damaged allies increased to 3500 m.
- Energy consumption decreased from 616 to 450 pts.
- Drone damage increased from 219 to 438 pts.
- Turret:
- Damage increased from 1263 to 1894 pts.
- Durability increased from 5000 to 7500 pts.
- Spread removed.
- Damage increased from 1263 to 1894 pts.
- Void drone:
- Damage increased from 758 to 1137 pts.
- Durability increased from 2000 to 3750 pts.
- Spread removed.
- Damage increased from 758 to 1137 pts.
- Teleportation radius increased from 150 to 200 m.
- Beacon durability increased from 2500 to 3500 pts.
- Working range increased from 3250 to 4000 m.
- Damage for one charge decreased from 12500 to 10000 pts.
- Max speed and rotation speed bonuses increased from 30 to 40%.
- Target search radius increased from 2000 to 3000 m.
- Warhead flight speed increased from 650 to 780 m/sec.
- Warhead rotation speed increased from 60 to 90 deg/sec.
- Warhead explosion radius increased from 150 to 200 m.
- Warhead damage increased by 20%.
- Speed and maneuverability bonus increased from 20 to 30%.
- Drone preparation time reduced from 30 to 25 sec.
- Cooldown increased from 18 to 25 sec.
- Shield strength increased from 30,000 to 45,000 pts.
- Projectile rotation speed increased from 10 to 30 deg/sec.
[h2]Active modules[/h2]
“Constellation” generator
- Cloud size increased from 150 to 250 m.
- Passive hull repair increased from 119 to 240 pts./sec.
- Reload time reduced from 48 to 40 sec.
- Recovery radius increased from 750 to 1100 m.
- Reload time reduced from 40 to 30 sec.
- Minimum range reduced from 2500 to 1000 m.
- Recharge time increased from 35 to 45 sec.
- Deals damage to enemy drones and structures.
- Range increased from 550 to 750 m.
- Missile flight speed increased from 400 to 900 m/sec.
- Missile rotation speed has been increased from 75 to 120 deg/sec.
- The number of missiles aimed at the target increased from 2 to 3.
- Energy consumption reduced from 750 to 500 pts.
- Damage increased by 100%.
- Passive hull recovery increased from 35 to 55 pts./sec.
- Initial damage increased from 124 to 164 pts.
- Final damage increased from 1240 to 1640 pts.
- Explosion radius increased from 50 to 100 m.
- Missile rotation speed has been increased from 75 to 90 deg/sec.
- Reload time reduced from 35 to 30 sec.
- The module’s range increased from 2000 to 3000 m.
- The drone’s durability increased by 3 times.
- Recovery coefficient increased from 1.25 to 1.5.
- The module’s range increased from 2000 to 3000 m.
- Mine lifetime increased from 12 to 20 sec.
- Mine field radius increased from 400 to 600 m.
- Damage increased from 2825 to 3500 pts.
- Drone active time increased to 40 sec.
- Base damage increased by 100%.
- Damage bonus decreased from 55 to 40%.
- Recharge time increased from 27 to 45 sec.
- Auxiliary shield charge increased from 4060 to 8120.
- Pulling speed increased from 220 to 440 m/sec.
- Maximum rank decreased from 17 to 16.
- The module is now in the group “Suppressor Class modules”
- Recharge time increased from 54 to 57 sec.
- Hull repair increased from 2250 to 3500 pts.
- Damage increased by 30%.
- Debuff duration decreased from 8 to 3 sec.
- Damage increased by 100%.
[h2]Modifiers[/h2]
Adaptive maneuver booster
- Range increased from 1250 to 1750 m.
- Afterburner acceleration bonus increased from 100 to 130%.
- Maneuver penalty reduced from 20 to 15%.
- Afterburner maneuver penalty reduced from 67 to 50%.
- Range increased from 1500 to 2000 m.
- Teleportation penalty decreased from 20 to 10 sec.
- Recharge time decreased from 25 to 20 sec.
- Shield recharge speed bonus increased from 28 to 38%.