v0.8.5.20 Now Live!
[h2]Hello, Gatekeepers! [/h2]
Today, we have a small update for you that fixes some issues and adds a few QOL features.
General:
Fixes:
We’ve already started working on new content, and we’re also actively addressing issues with crashes and the infinite loading screen during late-game stages.
Thank you for your valuable feedback!
Gravity Lagoon
Today, we have a small update for you that fixes some issues and adds a few QOL features.
General:
- Added teammate HP bars to the player UI.
- Updated conditions for obtaining the "Untouchable" achievement.
- Added DPS dummies to the Quiet Bay location.
- Added a shortcut to the Obelisk of Curse on Quiet Bay.
- Colossus and Collector no longer appear in early arena rounds.
- The "Beware of Souls" event no longer appears along with the Chaos Ward objective.
- Added status effect display on the main HP bar of Sirens.
- Improved enemy and interactive object spawning.
- Slightly increased scroll sensitivity on scrollable UI elements.
Fixes:
- Fixed incorrect functioning of certain Hybrid skill evolutions.
- Minor reconnection fixes.
- Fixed an issue where the host couldn’t start a run if clients left the lobby.
- Storm Rods no longer block Ward points.
- Some status effects could reapply to mobs when a client reconnected to the run.
- Holding TAB immediately after picking up a new artifact now keeps the inventory panel on screen as intended. Previously, it would disappear.
- The minimap no longer stays on the final stats screen.
- The melee particle for the Sentry could trigger for clients even after the Sentry’s death.
- Fixed some minimap artifacts when a player approaches the edge of a location.
- Fixed screen effect triggered by Superiority.
- Fixed missing chat message for teammate resurrection.
- After reconnecting to a run, Pandora’s double-shot evolution stopped working.
- Fractal restored an incorrect amount of HP when triggered.
- Enhanced Sentry’s melee attack particle played in the wrong location.
We’ve already started working on new content, and we’re also actively addressing issues with crashes and the infinite loading screen during late-game stages.
Thank you for your valuable feedback!
Gravity Lagoon