Swirl Watch Version 1.210
1.210
-Slightly increased overall PS gains on lvl2+ missions.
-Slightly increased conversion rate for prisoner skill to tech lvl.
-Gear mods become available earlier now (10 tech levels above base gear, was 30).
-Cascade damage cap increased (30-->50).
-Some items rebalanced.
-Fixed drill projectile property not resetting correctly on weapon change.
-Fixed capture net not spawning sound on correct position when hitting capture targets.
-Fixed music volume not taking effect correctly when exiting deafen/reflex state (?).
-Slightly increased overall PS gains on lvl2+ missions.
-Slightly increased conversion rate for prisoner skill to tech lvl.
-Gear mods become available earlier now (10 tech levels above base gear, was 30).
-Cascade damage cap increased (30-->50).
-Some items rebalanced.
-Fixed drill projectile property not resetting correctly on weapon change.
-Fixed capture net not spawning sound on correct position when hitting capture targets.
-Fixed music volume not taking effect correctly when exiting deafen/reflex state (?).