Simulakros Demo - Patch Notes
We updated the Demo for Simulakros with a bunch of fixes and improvements:
- Fixed some holes in some maps
- Fixed a problem where switching Lumen Global Illumination to off during a run would cause the enviroment to appear too dark
- Fixed Homing Shots skill not targeting enemies after spawning when targeting was active before the spawn
- Improved environment and lighting in big terminal rooms
- Fixed some rooms spawning too many enemies
- Fixed door sometimes not opening after completing a terminal room, preventing progress
- Improved enemy movement in the environments
- Added randomization rule that prevents spawning the same terminal room two times in a row across different runs