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  3. Post-release update

Post-release update

šŸ“¢ Hello, everyone! The first few days after the launch of Golden Lap have been absolutely fantastic!

šŸ™ We're really grateful for all the love you're showing us! Thanks to your feedback, we already managed to squash some impactful bugs, like issues with achievements and hiring replacement drivers (yes, Verhoeven, it's you šŸ‘€).

We released those first fixes with the new build today. You can read the changelog at the end of this announcement.

ā„¹ļø In the next few weeks we're committed to improve the difficulty balance and the gameplay, and make the progress from season to season more engaging. We're also adding to the game a mod debugging tool, which will help you create more robust mods.

šŸ› ļø If you're looking for some extra thrills, check out some of the amazing mods from our community:

https://steamcommunity.com/sharedfiles/filedetails/?id=3341012710

https://steamcommunity.com/sharedfiles/filedetails/?id=3338388066

Stay tuned for the upcoming updates! See you on the track! šŸŽļøšŸ’Ø


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[h3]v241002_bcf4a78 Changelog[/h3]

Bug Fixes
- Fixed "Golden Lap" and "Pole Position" achievements not being unlockable
- Added a limit on hireable replacement driver's strength
- Fixed AI being able to hire the strongest replacement drivers without taking their budget into account
- Fixed save games not loading if the workshop mod name was changed
- Fixed some drivers being misconfigured in game, causing potential loading issues
- Fixed a couple crew chiefs having some engineers traits

Modding Improvements
- Added mod debugging tool in mod selection screen to allow mod creators to easily troubleshoot their WIP local mods

Localization Improvements
- Minor translation updates for Spanish and Italian