Stormgate Hotfix - Jan 24, 2025
We've pushed out a small balance patch this morning,
The recent round of economic balance changes have given Celestial a significantly stronger economy than intended. As such, we’ll be bringing down some of the stats of Collection Arrays to match that of Vanguard Command Posts and Infernal Shrines.
[h3]Balance Changes[/h3]
[h3]Bug Fixes[/h3]
The recent round of economic balance changes have given Celestial a significantly stronger economy than intended. As such, we’ll be bringing down some of the stats of Collection Arrays to match that of Vanguard Command Posts and Infernal Shrines.
[h3]Balance Changes[/h3]
- Collection Array cost increased from 450/0 to 550/0.
- Collection Array cost when morphing from a Morph Core increased from 350/0 to 450/0.
- Collection Array build time increased from 50 seconds to 90 seconds.
- Collection Array build time when morphing from a Morph Core increased from 20 seconds to 60 seconds.
- Prism build time increased from 45 seconds to 55 seconds.
- Morph Cores are no longer selectable through the "all army hotkey". They are now once again considered workers.
[h3]Bug Fixes[/h3]
- Fixed an issue where the Arcship could no longer reliably rally Morph Cores.
- Fixed a bug where Sabers could hit air units with its weapon.