October 24th - Balance Updates
As we come to the final week of We Are Venom season and turn our attention from High Voltage back to 6-turn games, we’re looking to dial back a few pieces of the metagame that can remove the opponent’s ability to play their cards and open up more room to experiment with a crop of new decks.
- Storm
- [Old]3/2 - On Reveal: Flood this location. Next turn is the last turn cards can be played here.
- [Change]3/2 -> 4/5
- Misery
- [Old]4/7 - On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
- [Change]4/7 -> 4/8
- Electro
- [Old]3/2 - On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
- [Change]3/2 -> 3/3
- Rockslide
- [Old]3/3 - On Reveal: Shuffle 2 Rocks into your opponent’s deck.
- [Change]3/3 -> 4/5
- Shadow King
- [Old]2/2 - On Reveal: Reset all cards here to their original Power.
- [Change]2/2 -> 2/3
- Klaw
- [Old]5/4 - Ongoing: The location to the right has +8 Power.
- [New]5/4 - Ongoing: The location to the right has +7 Power.
- Daredevil
- [Old]2/2 - On turn 5, you get to see your opponent’s plays before you make your own.
- [Change]2/2 -> 2/3
- Miek
- [Old]1/0 - When you discard a card, this gains +1 Power and can move next turn.
- [Change]1/0 -> 1/1
- Typhoid Mary
- [Old]4/10 - Ongoing: Your other cards have -1 Power.
- [New]4/10 - Ongoing: Your other cards here have -1 Power.