2.2 Patch Released
Greetings, Champions!
We have just released a patch update that addresses many areas of the game - including bringing more ability cards into the current rotation!
See you in the arena!
We have just released a patch update that addresses many areas of the game - including bringing more ability cards into the current rotation!
- Opponent's position will no longer be revealed if their hand is full when receiving a card.
- Elven Priest's Draining Kiss ability targeting should no longer target Stealthed/Downed targets, or targets outside line of sight.The ability now immediately revives a downed recipient rather than being delayed to the target's turn.
- AI Bards should no longer use Courage Shanty on themselves.
- AI Warlocks check if the correct target HP is half or lower when using Consuming Vortex.
- Skipping turns now works properly in VR.
- Fixed bug that caused the game to crash if a tombstone was attacked under certain circumstances.
- Fixed rats desyncing in a multiplayer match when spawned in via abilities.
- Requirements for unlocking single player stars can now be viewed both before and after a single player game.
- Units can no longer end up out of bounds in Cesspool of Despair.
- Units using the Buildup ability now cancel their targeting if there is no visible target available, rather than attacking stealthed targets or empty tiles.
- All tombstone skins should now display their HP UI properly.
- General UI polish.
- General improvements to single player AI.
- The Unheard One's invincibility buff now ticks at the end of a turn rather than at the start.
- Slimes can no longer survive Bottles of Lye if they have defensive buffs such as Courage or Magic Shield.
- Revised which cards can appear in chests and be drawn between the rounds.
- Made more of the Warlock’s cards available in the shop
See you in the arena!