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2.2 Patch Released

Greetings, Champions!

We have just released a patch update that addresses many areas of the game - including bringing more ability cards into the current rotation!

  • Opponent's position will no longer be revealed if their hand is full when receiving a card.
  • Elven Priest's Draining Kiss ability targeting should no longer target Stealthed/Downed targets, or targets outside line of sight.The ability now immediately revives a downed recipient rather than being delayed to the target's turn.
  • AI Bards should no longer use Courage Shanty on themselves.
  • AI Warlocks check if the correct target HP is half or lower when using Consuming Vortex.
  • Skipping turns now works properly in VR.
  • Fixed bug that caused the game to crash if a tombstone was attacked under certain circumstances.
  • Fixed rats desyncing in a multiplayer match when spawned in via abilities.
  • Requirements for unlocking single player stars can now be viewed both before and after a single player game.
  • Units can no longer end up out of bounds in Cesspool of Despair.
  • Units using the Buildup ability now cancel their targeting if there is no visible target available, rather than attacking stealthed targets or empty tiles.
  • All tombstone skins should now display their HP UI properly.
  • General UI polish.
  • General improvements to single player AI.
  • The Unheard One's invincibility buff now ticks at the end of a turn rather than at the start.
  • Slimes can no longer survive Bottles of Lye if they have defensive buffs such as Courage or Magic Shield.
  • Revised which cards can appear in chests and be drawn between the rounds.
  • Made more of the Warlock’s cards available in the shop


See you in the arena!