Update #3 - Banish Curios, Purify Curses, and new fixes!! - v0.5.5
First of all, Happy 2025 Loners!
This update introduces exciting new features to enhance your adventure! Enjoy a revamped Objectives UI and two brand-new Mementos (Cosmic Fragrance and Infinite Trash), which add fresh layers of strategy to your gameplay.
We’ve also introduced visual upgrades, including polished drop effects and new banners for interactable objects. Plus, category icons have been redesigned for easier navigation, and performance optimizations ensure smoother gameplay for hosts and players alike.
And as some of you Loners requested, you can now skip the Special Chest Animation!
[h3]What's New[/h3]



[h3]Visual Improvements
[/h3]
[h3]Quality of Life Updates[/h3]
[h3]Changes[/h3]
[h3]Fixes[/h3]
[h3]Known Issues
[/h3]
[h3]Director's Commentary[/h3]
Hey everyone! Thank you so much for all your comments, feedback, critiques, and suggestions. A special shout-out goes to ruff1298 in our Steam Discussion forum; bro's been cooking a lot. While we're preparing our first major update, addressing the most significant player's pain points is still essential. We're currently looking at changes related to the first map's difficulty and improving the Discovery System to allow for a much better progression and unlock flow. This will be a lot of work and take some time, but we hear you and want to make it right
Please keep sending your feedback; this is the only way we can make Atomic the best game it can be 😊 . As always, I'll be on the Steam Discussion forum answering you guys, or you can ping me on our Discord and send your feedback there!
Cheers!
-[Dev] Ashkental
This update introduces exciting new features to enhance your adventure! Enjoy a revamped Objectives UI and two brand-new Mementos (Cosmic Fragrance and Infinite Trash), which add fresh layers of strategy to your gameplay.
We’ve also introduced visual upgrades, including polished drop effects and new banners for interactable objects. Plus, category icons have been redesigned for easier navigation, and performance optimizations ensure smoother gameplay for hosts and players alike.
And as some of you Loners requested, you can now skip the Special Chest Animation!
[h3]What's New[/h3]
- New Mementos Added:
- Cosmic Fragrance (Purify)
- Once you purchase some Cosmic Fragrance levels, you can spend them during a level up to Purify any Cursed Curio, removing all negative effects and only obtaining the positive ones!
- Once you purchase some Cosmic Fragrance levels, you can spend them during a level up to Purify any Cursed Curio, removing all negative effects and only obtaining the positive ones!

- Infinite Trash (Banish)
- After you get some Infinite Trash points in the Mementos store, you can spend them during a level up to banish any level 1 Curio or Cursed Curio from the pool so they won't reappear again during this run. Keep in mind you can't banish Curios that you've already obtained. If you banish a cursed curio, that exact combination of effects won't show in your current run again!
- After you get some Infinite Trash points in the Mementos store, you can spend them during a level up to banish any level 1 Curio or Cursed Curio from the pool so they won't reappear again during this run. Keep in mind you can't banish Curios that you've already obtained. If you banish a cursed curio, that exact combination of effects won't show in your current run again!

- New Objectives UI – A sleek and improved way to track your goals!

[h3]Visual Improvements
[/h3]
- New banner for interactable objects and NPCs in the camp.
- Polished drop VFX for better consistency with pebbles’ behavior. Both now rotate when dropping.
- Enhanced VFX for the curio "Bitter Barking Brew."
[h3]Quality of Life Updates[/h3]
- Category Icons: Redesigned for easier navigation (Discoveries, Mementos, Loadout, Start Picnic).
- Performance Optimizations:
- Boost performance for the host by revamping enemy systems to determine player position.
- Optimized VFX for One-Eyed Twirl for smoother visuals.
- Boost performance for the host by revamping enemy systems to determine player position.
[h3]Changes[/h3]
- Special Chest Skip:
- Only the host can skip, with a fast-forward button, to finish the animation quickly.
- Only the host can skip, with a fast-forward button, to finish the animation quickly.
- VFX optimizations for Icy Orbs.
- Curio UIs now display "MAX" instead of "LVL 4" when maxed on every screen.
- Removed Christmas decorations from the camp. It's time to welcome the new year!
[h3]Fixes[/h3]
- Turtle Bombers localization names are now correctly displayed on the discovery screen.
- Buff stacks no longer break lines when exceeding 99 (below health).
[h3]Known Issues
[/h3]
- The game starts stuttering during the transition to the Final Boss stage
- The game starts stuttering, freezes, and clients are disconnected
- Opening Taka-chan and then instantly leveling up might cause the Taka-chan screen to freeze
- Music starts stuttering and stops playing until the game crashes or the user returns to Camp in co-op
- Dead ally might be invisible to other players
- Safeguard while downed blocks the user from continuing playing
- Inviting through Steam makes friends join random people
- Ash's Ultimate and Gear Dash Combo Allows Unintended High-Flying Out of the Playable Area
- Placeholder Cubes are Being Used as Debuff Indicators
- Incorrect Prompt for Curios Screen: "TouchPad" is Shown Instead of "Share" on the PS5 Controller
- The player can get stuck in a gap and fall out of the map area
- Selecting 'Unlock Skills' on an unlocked character and then switching to a locked one allows purchasing skills for a locked character
[h3]Director's Commentary[/h3]
Hey everyone! Thank you so much for all your comments, feedback, critiques, and suggestions. A special shout-out goes to ruff1298 in our Steam Discussion forum; bro's been cooking a lot. While we're preparing our first major update, addressing the most significant player's pain points is still essential. We're currently looking at changes related to the first map's difficulty and improving the Discovery System to allow for a much better progression and unlock flow. This will be a lot of work and take some time, but we hear you and want to make it right
Please keep sending your feedback; this is the only way we can make Atomic the best game it can be 😊 . As always, I'll be on the Steam Discussion forum answering you guys, or you can ping me on our Discord and send your feedback there!
Cheers!
-[Dev] Ashkental