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  3. Tap Ninja v6.0.3 is live!

Tap Ninja v6.0.3 is live!

Main game
  • Weekly Holiday overspent Amber storage increased from 1'000 to 2'000
  • Previously defeated enemies, spent Amber and Challenges done' can be used on advancing Pet tints (be mindful on selecting the correct Pet skins prior to spending this!). Check the appropriate pet tint to use this currency!
  • Amber Store button shine made way less annoying
  • Toggle for Camera zoom locking added in the Settings
  • A small boost to Idle Gold & Elixir gains
  • Fixed a bug with Mouse skin achievement not progressing while a Dragonfly is equipped
  • 'Enemies defeated' statistic now increase from enemies defeated while the game is shut down, this also progresses Pet tint objectives
  • Unlocking an extra daily quest (with a Cat or through an upgrade) will now properly complete a "spend an Egg/Scroll" or "Complete Quests" if you had already done the activity that day
  • Amber rewards from Daily quest chests increased
  • 7 Epic Scrolls for everyone
  • Bug fixes


Conquest
  • Required Storage level is now displayed on the "Build" menu if the resource limit is not high enough
  • Improvements to Building overlay display
  • The Side menu is now usable in Conquest mode
  • Resource production slightly nerfed for certain levels
  • Buildings now require more resources
  • School research now requires more resources
  • Nerfs and buffs to different Training Ground production levels
  • More levels added to certain Towns
  • Improvements to Hero targeting during battles
  • Healers now always heal the most injured ally
  • If there are no allies with missing HP, then healers will instead use other spells (even saving their Ultimate)
  • if there is an enemy with less than 50% HP in the nearest column, then attackers will focus this target
  • Scorn's revive now properly removes all conditions
  • Hero balancing - buffs to Alivia, Demid, Jie | nerfs to Scythe, Wasp, Irbinok, Hiro, Fang
  • Bug fixes