Version 1.5 - The Meditation Chamber
Hello everyone, welcome to another post-launch update.
This update adds some new game modes including Boss Rush, variations on rifts, and the ability to replay Target Practice and Swift Smash stages. There's also a new secret in the Sanctum relating to the banished…
But first, we’d like to announce our collaboration with our friends at Doom Turtle, Hibernian Workshop, and Flying Oak Games to bring you the Action-Packed Roguelike Gems bundle! If you are looking for more high-reflexes Roguelite action, make sure to check out Astral Ascent, Ember Knights, and ScourgeBringer. Any game you already own will be automatically removed and any discounts are applied on top of the bundle discount, so if you were already considering picking some of these other games this bundle may be perfect for you.
Additionally, you will be able to fight Tasmos as a guest Boss Battle in Astral Ascent’s latest update! Bosses from Scourgebringer and Ember Knights are also included. Seeing the boss fight adapted into a different game was really cool!
[previewyoutube][/previewyoutube]
And now for the Patch Notes, Please note: Mac version is being delayed due to technical issues, we will update here as soon as it is available.
[h2]The Meditation Chamber - Game Modes Feature[/h2]
You can now unlock various game modes at a new location in the Sanctum.
[h2]Banished Power (Secrets in the Shortcut)[/h2]
While taking the Sanctum shortcut, you will now find yourself in a small corridor between the two doors. What’s in there? Better take a look.
SPOILERS:
[h2]Gameplay Changes[/h2]
[h3]Enemy Changes[/h3]
[h3]Other Changes[/h3]
[h3]Sisterhood Gauntlets[/h3]
[h3]Astral Cord Bow[/h3]
[h3]Link Blades[/h3]
[h3]QOL / Miscellaneous[/h3]
[h3]Bug Fixes[/h3]
This update adds some new game modes including Boss Rush, variations on rifts, and the ability to replay Target Practice and Swift Smash stages. There's also a new secret in the Sanctum relating to the banished…
But first, we’d like to announce our collaboration with our friends at Doom Turtle, Hibernian Workshop, and Flying Oak Games to bring you the Action-Packed Roguelike Gems bundle! If you are looking for more high-reflexes Roguelite action, make sure to check out Astral Ascent, Ember Knights, and ScourgeBringer. Any game you already own will be automatically removed and any discounts are applied on top of the bundle discount, so if you were already considering picking some of these other games this bundle may be perfect for you.
Additionally, you will be able to fight Tasmos as a guest Boss Battle in Astral Ascent’s latest update! Bosses from Scourgebringer and Ember Knights are also included. Seeing the boss fight adapted into a different game was really cool!
[previewyoutube][/previewyoutube]
And now for the Patch Notes, Please note: Mac version is being delayed due to technical issues, we will update here as soon as it is available.
Version 1.5.0 - The Meditation Chamber
[h2]The Meditation Chamber - Game Modes Feature[/h2]
You can now unlock various game modes at a new location in the Sanctum.
- Boss Rush: Battle through gauntlets of bosses and mini-bosses and power up between combat. Contains 5 different courses to choose from.
- Rift Rumble: Battle in hidden rift stages against groups of enemies under certain conditions.
- Target Practice: Replay Target Practice stages, how fast can you go?
- Swift Smash: Replay Swift Smash stages and aim for a high score.
[h2]Banished Power (Secrets in the Shortcut)[/h2]
While taking the Sanctum shortcut, you will now find yourself in a small corridor between the two doors. What’s in there? Better take a look.
SPOILERS:
- You can now obtain the Mask of Ashfarum by collecting all 4 keys. Obtain the keys by receiving a blessing from Ashfarum in each of the regional tribute rooms.
- Mark of Repentance: after obtaining the Mask of Ashfarum, you may attain ranks in the form of the Mark of Repentance. This will decorate your Health bar with a small emblem. There are no other rewards here besides the decorations, but you can deposit excess resources here for some vanity points if you have no more uses for them.
[h2]Gameplay Changes[/h2]
[h3]Enemy Changes[/h3]
- Certain mini-bosses can now dash to escape stunlock-combos.
- Behemoth Roller: Shield increased from 450 to 550. Roll Rush attack projectile spawn tweaked.
- Overgrowth: Shield increased from 660 to 750.
- Venomous Husk: Projectiles attack damage increased from 8 to 15. Fixed collision issue during horizontal rush attack. Phase 2 projectiles damage increased from 15 to 20.
- Glacial Champion: Side-Air Attack damage increased from 15 to 20, startup time increased, now slightly moves backwards before striking.
- Tasmos, Head of the Order: Perennial Tactics phase-shift attack - last 3 projectiles of the attack spawn in a linear fashion instead of random angles.
[h3]Other Changes[/h3]
- There is now a very low (10%) chance to find 4 tribute rooms in a run. Previously, only a maximum of 3 could be found.
- Tabula Rasa Blessing: now doesn’t trigger in boss room until the combat with the boss initiates (post-dialogue).
- Weapon and Combat Changes
- Enemy Changes
- Venomous Husk: Toxic Smoke attack now also shoots projectiles, max speed during startup reduced.
- Dark Trinity (Perennial Tactics): Health restore after absorbing essence increased from 10%,10% to 15%,30%.
[h3]Sisterhood Gauntlets[/h3]
- Neutral attack: slightly increased hitbox.
- Down attack: base damage increased from 20 to 25.
- Down-Air attack: base damage per hit increased from 5 to 7.
[h3]Astral Cord Bow[/h3]
- Neutral attack damage dropoff now favors collision to your advantage (if hit by hitbox closer to you and hitbox slightly further away, will deal damage based on the former).
[h3]Link Blades[/h3]
- Launcher Rush base damage increased from 25 to 30.
- Launcher Shield Damage increased by 25%. Launcher Rush Shield Damage increased by 50%.
[h3]QOL / Miscellaneous[/h3]
- Graphics Setting option added, lowering it to Medium or Low can help improve performance on lower end computers (set to High by default). General performance has been improved overall.
- You can now see the total playtime per save file in the Save Profiles Menu.
- “New” indicator now also appears on the Cosmetics button while choosing a mask if there are unseen new cosmetics.
- Some sound effects’ volume was increased to better communicate enemy attacks, particularly during boss battles.
[h3]Bug Fixes[/h3]
- Fixed a bug that prevented clicking certain navigation buttons with the mouse (had to use keyboard or controller)
- Fixed a bug that could cause the Pursuer Guardian not to spawn in a room after it is shown on the map.
- Fixed: Conjurer elite can teleport while, or exactly when, being eaten by a trap causing it to be spat out at the new position.
- Fixed certain weapon slashes appearing behind enemies in some cases.
- Fixed a bug that caused the out-of-view indicator not to appear on Kismet statues.
- Fixed duplicate Duo room type in the Frigid Veil (could get a room type that was already offered this run, which is not intended)
- Fixed a bug that could cause the wrong enchantment to be purchased when clicking a nearby enchantment under certain conditions.
- Fixed a bug that could cause the Pursuer Guardian to not spawn when loading a save.
- Fixed a weird animation interaction with Spearbeak enemies and Aspect of Thorns.
- Fixed Post Processing effects not changing correctly after closing the blessing menu.
- Fixed some rare crashes.
- Various minor bug fixes and visual tweaks.