1. Astrea: Six-Sided Oracles
  2. News
  3. Bug Fixes - v1.2.108

Bug Fixes - v1.2.108

Hey Oracles,

Sorry this patch took a while to go live!
I'm aware there were a really bad bug happening with some players that would cause modifiers from daily run to appear on normal runs, but I had a hard time to reproduce and fix this bug and also I was really busy the past weeks and had to take a time off because the v1.2.0 and console release was exhausting honestly! (and also now I'm the only programmer in the game, so things will move a bit slower for a while).

Anyhow just trying to explain why I wasn't able to send this fix before, usually I'm faster at fixing bugs like that 😛 hope this patch will improve your experience when playing Astrea 💙 ❤️

[h2]Patch Notes[/h2]
[h3]Bug Fixes[/h3]
  • Fixed Renewer Module not adding Recycle Virtue when player had no Reroll Virtue
  • Fixed some Virtues with wrong value on Run Customization screen.
  • Fixed Heartless Oracle modifier setting player Hearts to 0 instead of 1.
  • Fixed Goddess Showdown appearing as a possible modifier when randomizing modifiers on Run Customization screen.
  • Fixed Daily Run modifiers being applied to normal runs sometimes.
  • Fixed softlock when the game runs out of blessings to give to player.
  • Fixed softlock when entering Astrea's Heart with Mysterious Adventure and Broken Forge modifiers active.
  • Fixed Fatal Jinx modifier overwriting Dicesmith Fever modifier on Risky Die.
  • Fixed Elder Dicesmith event with wrong text telling that player would receive 1 Epic Die, when it should be 2 Epic Die.
  • Fixed Voidsmith not fading completely when defeated.


May Astrea bless you 💙 ❤️
- Leonardo Castanho, community manager and lead dev of Astrea