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1.0.13 Wall-Bounce tweak update! (Let me know if it's better)

I'm adding some semi-experimental new feature to the Wall-Bounce sections. It's basically a hitbox which corrects a bit of your movement similar to how Mushmovers do. Leaving less room for precise inconsistencies.

I've also tweaked the upwards/downwards momentum of Wall-Bounces a bit, it should be more consistent to how you fly off a wall. I did play test every Astral Gate that contains a Wall-Bounce and tweaked them a bit too.

I hope this update makes the Wall-Bounce feel a bit better! Let me know what you think and if this is a change in the right direction!

- Added 'correction' detectors at Wall-Bounce sections (New System)
- Tweaked the Hitbox for Wall-Bouncing (More generous hitbox for doing the Strong Bounce)
- Strong Wall/Ground bounces will have an unique sound
- Tweaked all Astral Gates containing Wall-Bouncing
- Description tweaks
- Fixed a Mindshroom being misaligned on the map
- Fixed collision with Acid Hammer and boss gates
- Fixed a bug with pressing pause while a pickup description is present