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  3. v141373: Patch notes

v141373: Patch notes

[h3]Features[/h3]
  • Supply can now be activated partially, for example to resupply only ammo, fuel or repairs.
  • SAM missiles now have the ability to apply a stress effect on units within a 500m radius of them. This effect is applied based on the proximity and power of the missile used. When a missile gets close enough to an aircraft or helicopter, the affected unit will suffer this stress effect. If the affected unit is controlled by a player, a brief yellow visual effect will appear on the unit's label to indicate the psychological impact of the missile.
  • Reinforcement Pack #5: 2 new maps are available, Valley and Factory in 3v3 Conquest. Added Destruction mode for the 4 Northag 3v3 maps (Railway, Stoneware, Valley, and Factory). These 4 maps have also been added to the official 10v10 servers.

[h3]Code fixes[/h3]
  • Fixed information displayed on tank guns when they cannot align
  • Improved display of unowned DLCs, by adding a padlock icon
  • Fixed crash on some towed units
  • Fixed a rare crash that occurred in-game
  • Fixed fatigue tooltip showing wrong number in Army General
  • Fixed display of units that have 4 weapons, in the order of battle in Army General
  • Fixed the display of attack power of units in Army General being 0 when loading a save
  • Fixed defeat animation not playing correctly in skirmish
  • Fixed a crash that sometimes occurred when giving a "Move" order multiple times on a building
  • Fixed the number of ammo displayed for some tank guns not matching the number that could be fired
  • Improved alignment on all units in the game, especially towed weapons (Anti-tank guns, AA guns) to correct problems with units not firing because they are stuck in "alignment"
  • Fixed the result of ranked games as well as ELO points won or lost in the ranking

[h3]Data fixes[/h3]
  • Fixed label for engineers in Nato mode
  • Fixed Mi-8TV Gunship model and weapons
  • Fixed towing animation for some towed units

[h3]Nato forces[/h3]


    [h4]USA[/h4]

    • M1047 LAV : Stabilizer decreased 13% to 8%
    • N.G. M1 ABRAMS : Price decreased 210 to 200
    • N.G. M2 BRADLEY IFV : Stabilizer decreased 13% to 8%
    • M2A1 BRADLEY IFV : Stabilizer decreased 13% to 8%
    • M2A2 BRADLEY IFV : Stabilizer decreased 13% to 8%
    • M3A1 BRADLEY CFV : Stabilizer decreased 13% to 8%
    • M3A2 BRADLEY CFV : Stabilizer decreased 13% to 8%
    • M60A3 (TTS) : Base Availability increased 6 to 7
    • UH-1A ACP renamed UH-1H CO
    • AB MP PATROL (M67) : trait Shock added
    • AB MP PATROL : trait Shock added
    • N.G. M2HB 12,7mm : Base Availability increased 9 to 12
    • AB M60 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
    • AERO-M60 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
    • N.G. M60 7,62mm : Health points increased 3 to 4
    • M60 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
    • AB Mk.19 40mm : Health points increased 3 to 4
    • CEWI : Price decreased 40 to 30
    • LRS : weapon M72A3 LAW added
    • MECH. RIFLES (LAW) : Price decreased 55 to 50
    • MECH. RIFLES (DRAGON) : Price decreased 65 to 60
    • SNIPER : Price decreased 40 to 35
    • M2A1 BRADLEY CP : Stabilizer decreased 13% to 8%
    • M2A2 BRADLEY CP : Stabilizer decreased 13% to 8%
    • AB M998 AVENGER : Speed increased 65 km/h to 75 km/h
      [h4]United Kingdom[/h4]

      • MAG 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
      • SNIPER : Price increased 30 to 35
      • FV433 ABBOT : weapon L13A1 added
      • L118 105mm : weapon L19 added

      [h4]Federal Republic of Germany (Bundesrepublik Deutschland)[/h4]

      • M48A2CGA1 : Top Armor increased 1 to 2
      • PZ.BEF. M48A2GA2 : Top Armor increased 1 to 2
      • M48A2GA2 : Top Armor increased 1 to 2
      • PIONIER (CarlG) : Price decreased 65 to 55
      • Fs-MG-3 7,62mm : Health points increased 3 to 4
      • MG-3 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
      • M577GA2 : Front Armor decreased 2 to 1, Side Armor decreased 2 to 1
      • SONDERWAGEN 4 AUFKL. : weapon smoke launcher added

      [h4]France[/h4]

      • AMX-30 B2 : Price increased 130 to 135
      • VAB T20/13 : trait IFV added
      • AANF1 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
      • PARA. AANF1 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
      • RES. AANF1 7,62mm : Health points increased 3 to 4
      • DRAGON-PARAS : weapon Smoke grenade added
      • TIREUR D'ELITE : Price increased 30 to 35
      • P4 PC : Price increased 80 to 85

      [h4]Belgium[/h4]

      • MAG 7,62mm : Health points increased 3 to 4

[h3]Pact forces[/h3]


    [h4]USSR (СССР)[/h4]

    • BMP-3 : Top Armor decreased 2 to 1
    • T-62MK : Speed increased 40 km/h to 50 km/h
    • T-62M : Speed increased 40 km/h to 50 km/h
    • T-62M1 : Speed increased 40 km/h to 50 km/h
    • T-62MDK : Speed increased 40 km/h to 50 km/h
    • T-62MD : Speed increased 40 km/h to 50 km/h
    • T-62MD1 : Speed increased 40 km/h to 50 km/h
    • T-62MV : Price decreased 155 to 150, Speed increased 40 km/h to 50 km/h
    • DSh. PLAMYA 30mm : Health points increased 3 to 4
    • PLAMYA 30mm : Health points increased 3 to 4
    • DESANT. PLAMYA 30mm : Health points increased 3 to 4
    • DSh. PKM : Health points increased 3 to 4
    • PKM 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
    • DESANT. PKM 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
    • MOTOSTRELKI (RPG-22) : Price decreased 40 to 35
    • RT RAZVEDKA : Price decreased 50 to 40
    • O.P. SPETSNAZ : trait Shock added
    • 2A45M Sprut-B : Base Availability increased 6 to 7
    • DESANT. D-44 85mm : Base Availability increased 9 to 10
    • GT-MU-1D : Price decreased 20 to 15
    • LuAZ-967M AGS-17 : Price decreased 50 to 35
    • DESANT. LuAZ-967M AGS-17 : Price decreased 55 to 40
      [h4]German Democratic Republic (Deutsche Demokratische Republik)[/h4]

      • GR.-MG 30mm : Health points increased 3 to 4
      • PKM 7,62mm : Health points increased 3 to 4, Base Availability increased 9 to 12
      • Fs-PKM 7,62mm : Health points increased 3 to 4
      • PaK D-44 85mm : Base Availability increased 9 to 10
      • PaK K-52 85mm : Base Availability increased 9 to 10
      • PaK ZiS-2 57mm : Base Availability increased 12 to 15
      • FASTA-4 : Optics decreased Good to Mediocre, Stealth increased Mediocre to Good
      • LO-1800 FASTA-4 : Optics decreased Good to Mediocre