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Chaos Chain News

2/6/26 - Chaos Chain Hotfix 1.97.1

Chaos Chain


Attention, freelancers!

Thanks to @dq_177, here's a quick bug squashing patch!

Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.97.1 Change Log:[/h2]

Bug Fixes:
  • FIXED a bug that prevented the main character from entering aug surgery with Bio-plastic bone coating as the only augment equipped or in the inventory
  • FIXED a bug that allowed you to select drones and Steel for augments even though they were not supposed to be selectable


Please let me know of any bugs or issues you encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

PSA - Regarding EXISTING Saves After Today's Update (Save Fix!)

Chaos Chain


Freelancers!

I have a quick PSA for you.

Thanks to the help of @Decker_Miles, I have a work-around for a crash caused by old saves. The crash happens when you try to enter the equipment menu for Steel.

THIS ONLY APPLIES TO YOU IF YOU HAVE STEEL IN YOUR GROUP AS A COMPANION IN AN EXISTING SAVE FROM BEFORE TODAY'S (2/6/26) UPDATE!!!

Steps:
1: Load your save with Steel as a companion
2: (VERY IMPORTANT) Edit your squad and remove him from the group temporarily
3: (VERY IMPORTANT) SLEEP & SAVE or SAVE at a CAMPFIRE - SAVING FROM THE MENU WILL NOT FIX THIS
4: Load the new (updated) save
5: Add him back to your squad
6: Attempt to open the equipment screen with him selected (It should be fixed)
7: (OPTIONAL) Re-equip whatever he previously had equipped on him

That should resync everything.

Thank you for reading!

-Cryptic ːCStudiosː

2/6/26 - Chaos Chain Update 1.97.0

Chaos Chain


Attention, freelancers!

Here's a quick update for the game. Mainly to fix a crash with Steel's equipment screen. There's also a little bit of new stuff - paving the way for what's next.

Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.97.0 Change Log:[/h2]

Bug Fixes:
  • FIXED an interface issue related to Steel's equip slots when trying to optimized equipment (He has to have a few slots added to the interface to prevent a whole rewrite - the extra slots are locked and cannot be modified but solve multiple problems based on past work when adding in the drones and all of their subsystems - he now has a few "dummy" slots listed that are shared amongst all classes, but his were hidden)
    -FIXED one of Splicer's dialogues having a broken loop


Changes & Additions:
  • Added a bunch of new environmental assets to the tilesets (Technically, they were already in the files but they were not 100% usable how they currently were - Hospital/medical themed)
  • Added Canal-Side Clinic area (This area will be expanded further VERY soon --- It's in Central Canal Crossing)
  • Added a new doctor/med item trader ^
  • Updated several dialogues with unique NPCs with new lore (Especially related to locations)
  • Updated lighting entities in a few areas (Removed some lights in a few spots and replaced them with shadows to give more of a "moody" feeling)
  • Added some new unique NPC graphics (Sprites and faces)
  • Updated map zones list for the world map current zone system
  • Updated some shop lists
  • Some other misc tweaks and adjustments


Please let me know of any bugs or issues you encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

1/28/26 - Chaos Chain Update 1.96.0

Chaos Chain


Attention, freelancers!

Here's another quick update for the game. We're now well over 200 total updates and over 1000 changes and fixes since initial early access release!

Check out the change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.96.0 Change Log:[/h2]

Bug Fixes:
  • FIXED a bug that caused the skill points to not display for Steel at the status screen


Changes & Additions:
  • Escape chance formula now accepts decimals (This means that your finesse stat now plays an even bigger role in escaping random encounters)
  • Stamina now recovers slightly faster than before (You get roughly 6 per second back instead of only around 4 per second)
  • Cleaned up some code related to escaping
  • Heavily updated the world map image
  • Cleaned up some general combat related code to be more efficient and have less overall processes to run
  • A few other quick tweaks and adjustments


Please let me know of any bugs or issues you encounter so I can fix them. This update is already live.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

1/25/26 - Chaos Chain Quick Balance Patch 1.95.0

Chaos Chain


Attention, freelancers!

Based on feedback, testing, more feedback, and more testing, here is a quick balance patch for the game.

Basically, psionics are now a little more reliable. How they work is they cost a set amount of mettle, then a roll is made. If the roll succeeds, then their effects are applied - with certainty. The issue was that the fail chance for a few of them was high enough to be an issue and I thought I had reduced the fail chances a bit before, but apparently I did not or I did not lower them enough to be noticeable. Now, the maximum fail chance for any of them is 10%. This means that 1/10 times you use it, it will fail. This is done for balance and also to represent things happening in combat such as losing focus, combat stress, and so on. So, buffs now have a 5% fail chance (1/20 roll), healing still has the 10% chance, siphoning an enemy's mettle has a 10% instead of a 20% but costs 2 more mettle for balance, and the other attack powers have 10% instead of 15%. Psionics were never meant to be a part of the game, but I added them due to continued requests from the community, just please remember that I'm trying to balance them on top of a game that wasn't originally meant to have them, so I'm trying my best to make them fit in and feel fair.

Also in this update, escaping is a little harder now. I realized I overcorrected the escape chance thing a bit and made escaping combats (the ambushes and random event combats mainly) extremely easy. Even with the change from the last update or the one before where I reduced the base chance a bit, it was still very high. Most cases, you'd succeed on the first attempt - almost every time. Now, that's no longer the case. It may take a few attempts to work. Instead of a 35% chance by default and an additional 15% per attempt failed, it is now 20% chance by default and a 10% additional chance per failed attempt.

Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.95.0 Change Log:[/h2]

Changes & Additions:
  • Lowered the base chance for escaping combat by 10% (Further reduced from the last update based on extensive testing and feedback)
  • Reduced the extra chance added for each escape attempt from 15% to 10%
  • Reduced fail chance of all psionics by 5% (The attack/aggressive powers now have 10% instead of 15%, the buff powers have 5% instead of 10%, healing powers still have 10%, mind siphon is now at 10% instead of 20% but costs 2 more mettle)


Please let me know of any bugs or issues you encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː