Patch Notes: v0.6.19
It's been a while since we've greeted you all, and the development team would like to share some updates on the current development direction of Dysterra, along with a small balance patch.
We are planning to reintroduce some of the survival elements that were intentionally reduced in gameplay. We believe that certain systems, which were removed due to causing inconvenience in areas like difficulty, PvP, and NPC battles, should be revived. Specifically, we are reorganizing the temperature system. We are testing several systems, including bringing back the weather system from the previous open beta test and introducing temperature variations.
Regarding this week's balance patch, we have made several stat improvements to the gliding skill, which has been rarely used, to make it more enjoyable and useful. Additionally, we felt that some adjustments were necessary for the grenades, which were enhanced in the last patch. Therefore, we have made some downward adjustments to a few values, ensuring we do not undermine the original intent of the design.
Thank you for your continued support and feedback!
Update schedule: (for two hours)
š The gliding skill has been adjusted for a smoother experience!
-Energy consumption per glide level decreased by 20-40%
-Movement speed during gliding increased by 47%
š„ The crafting and purchase prices of grenades have been adjusted overall.
[h2]Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Damage: 100 -> 90
Damage to NPCs: 300 -> 270
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20
[h2]Smoke Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20
[h2]Cluster Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Advanced Metal: 5
Detonator: 2 -> Advanced Detonator: 1
Damage: 120 -> 130
Damage to NPCs: 360 -> 390
[h2]Impact Grenade[/h2]
Max stack: 40 -> 10
[h2]Radiation Smoke Grenade[/h2]
Max stack: 40 -> 10
š¦ Fixed an issue where gliding energy consumption was extremely low before unlocking the gliding energy consumption reduction skill.
[h2]JOIN OUR COMMUNITY[/h2]
We are planning to reintroduce some of the survival elements that were intentionally reduced in gameplay. We believe that certain systems, which were removed due to causing inconvenience in areas like difficulty, PvP, and NPC battles, should be revived. Specifically, we are reorganizing the temperature system. We are testing several systems, including bringing back the weather system from the previous open beta test and introducing temperature variations.
Regarding this week's balance patch, we have made several stat improvements to the gliding skill, which has been rarely used, to make it more enjoyable and useful. Additionally, we felt that some adjustments were necessary for the grenades, which were enhanced in the last patch. Therefore, we have made some downward adjustments to a few values, ensuring we do not undermine the original intent of the design.
Thank you for your continued support and feedback!
Update schedule: (for two hours)
- Jul 11th, 2024, 10:00 AM (CET)
- Jul 11th, 2024, 1:00 AM (PST)
- Jul 11th, 2024, 5:00 PM (KST)
Gliding Skill Buff
š The gliding skill has been adjusted for a smoother experience!
-Energy consumption per glide level decreased by 20-40%
-Movement speed during gliding increased by 47%
Grenade Performance Adjustments
š„ The crafting and purchase prices of grenades have been adjusted overall.
[h2]Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Damage: 100 -> 90
Damage to NPCs: 300 -> 270
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20
[h2]Smoke Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20
[h2]Cluster Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Advanced Metal: 5
Detonator: 2 -> Advanced Detonator: 1
Damage: 120 -> 130
Damage to NPCs: 360 -> 390
[h2]Impact Grenade[/h2]
Max stack: 40 -> 10
[h2]Radiation Smoke Grenade[/h2]
Max stack: 40 -> 10
Bug Fixes and Optimization
š¦ Fixed an issue where gliding energy consumption was extremely low before unlocking the gliding energy consumption reduction skill.
[h2]JOIN OUR COMMUNITY[/h2]