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  3. Major Update #3 preview - available on OPEN BETA branch

Major Update #3 preview - available on OPEN BETA branch

TO ALL SURVIVORS!


v0.24.10.11 BETA is currently available only at the OPEN BETA branch. Change the BETA to play it.

WARNING - THERE ARE NO TRANSLATIONS OF THE NEW CONTENT YET. USE THE ENGLISH VERSION

[h2]HIGHLIGHTS[/h2]
Most of those were described in full in the previous update. Check it for the full description.
  • Scientist storyline
  • Illness and vaccines mechanics
  • Custom buildings construction
  • Repairmen Shop building
  • Stop to shoot
  • Warning icons added to the main UI, indicating no shelters, no food, full warehouses etc
  • Workers are attacked by the infected and raiders. Workers are now running away from the threats


[h2]OTHER CHANGES[/h2]
  • Busan. South Korea is now added to recommended cities.
  • Imported about 10 millions buildings to Spain, South Korea and Taiwan
  • Metal scavenging rebalanced. Vehicles give more metal, lamps give fewer.
  • HQ adaptation, repair and deconstruction costs tweaked. HP tweaked - lower for small buildings, higher for bigger ones.
  • Vehicles now have tooltips with their parameters
  • People can now leave the zone if morale is too low
  • Immigrants and births rebalanced. Zone should even up to around 800 people.
  • Infected attack range decreased from 5m to 3m. It will be easier to run away now.
  • Infected attack range decreased drastically on expeditions.
  • Last used Emblem is now saved
  • Added an objective to visit the tallest building
  • Squads now have a view distance limit in the largest buildings
  • Added fermentation tech to unlock Bar
  • Traffic lights and signs now spawn in real locations
  • Scavengable trains and trams might show up in some cities with rails.
  • A train event was added where trains can be found.
  • Palm trees and shrubs can now be found in some biomes.
  • The Pyramids of Giza location is slightly balanced
  • Various outer landmarks colliders fixed (i.e Colosseum, Leaning Tower of pisa, Tower of Winds, Tokyo Tower)
  • Added GameOps launcher to increase MapEditor visibility, along other games


[h2]FIXES[/h2]
  • Available disk space check added. 1000 MB of free space is now required to start the game.
  • Military vehicles should not pass through buildings anymore
  • Grass, water, flags and weather movement pauses now
  • Weapons should be remembered when repairing towers
  • Infinite deconstructions should now be fixed
  • Pixelated weather fixed
  • Fonts missing pixels fixed
  • Intensive Storms are not forced anymore on all the maps
  • Multiple savegame issues fixed
  • Multiple memory leaks fixed
  • Multiple performance issues fixed (animations, shaders, pathfinding, worker’s AI, caching etc)
  • Critical engine + libraries update


BY-THE-WAY
We published an important guide with some tips on HOW TO IMPROVE THE GAME STABILITY AND PERFORMANCE
Check it out!