Major Update #3 preview - available on OPEN BETA branch
TO ALL SURVIVORS!
v0.24.10.11 BETA is currently available only at the OPEN BETA branch. Change the BETA to play it.
WARNING - THERE ARE NO TRANSLATIONS OF THE NEW CONTENT YET. USE THE ENGLISH VERSION
[h2]HIGHLIGHTS[/h2]
Most of those were described in full in the previous update. Check it for the full description.
- Scientist storyline
- Illness and vaccines mechanics
- Custom buildings construction
- Repairmen Shop building
- Stop to shoot
- Warning icons added to the main UI, indicating no shelters, no food, full warehouses etc
- Workers are attacked by the infected and raiders. Workers are now running away from the threats
[h2]OTHER CHANGES[/h2]
- Busan. South Korea is now added to recommended cities.
- Imported about 10 millions buildings to Spain, South Korea and Taiwan
- Metal scavenging rebalanced. Vehicles give more metal, lamps give fewer.
- HQ adaptation, repair and deconstruction costs tweaked. HP tweaked - lower for small buildings, higher for bigger ones.
- Vehicles now have tooltips with their parameters
- People can now leave the zone if morale is too low
- Immigrants and births rebalanced. Zone should even up to around 800 people.
- Infected attack range decreased from 5m to 3m. It will be easier to run away now.
- Infected attack range decreased drastically on expeditions.
- Last used Emblem is now saved
- Added an objective to visit the tallest building
- Squads now have a view distance limit in the largest buildings
- Added fermentation tech to unlock Bar
- Traffic lights and signs now spawn in real locations
- Scavengable trains and trams might show up in some cities with rails.
- A train event was added where trains can be found.
- Palm trees and shrubs can now be found in some biomes.
- The Pyramids of Giza location is slightly balanced
- Various outer landmarks colliders fixed (i.e Colosseum, Leaning Tower of pisa, Tower of Winds, Tokyo Tower)
- Added GameOps launcher to increase MapEditor visibility, along other games
[h2]FIXES[/h2]
- Available disk space check added. 1000 MB of free space is now required to start the game.
- Military vehicles should not pass through buildings anymore
- Grass, water, flags and weather movement pauses now
- Weapons should be remembered when repairing towers
- Infinite deconstructions should now be fixed
- Pixelated weather fixed
- Fonts missing pixels fixed
- Intensive Storms are not forced anymore on all the maps
- Multiple savegame issues fixed
- Multiple memory leaks fixed
- Multiple performance issues fixed (animations, shaders, pathfinding, worker’s AI, caching etc)
- Critical engine + libraries update
BY-THE-WAY
We published an important guide with some tips on HOW TO IMPROVE THE GAME STABILITY AND PERFORMANCE
Check it out!