Bugfix Update #16 - Workers Stability Update
[h2]Greetings, Survivors! [/h2]
This time we are coming to you with a small, but important change. It seems that sometimes multiple actions related to building, deconstruction, and assigning workers to those works could have resulted in exceptions and Bug Reporter launching during gameplay. We are happy to let you know that this issue was fixed.
[h2]Changelog[/h2]
[h2]Major Update Preview[/h2]
While this update is relatively small, we are working on several new things at our internal branches. Expect a Major Update Preview somewhere towards the end of this week. We can't wait to show you some of the cool new features we are working on!
Best regards,
Jutsu Games Team
This time we are coming to you with a small, but important change. It seems that sometimes multiple actions related to building, deconstruction, and assigning workers to those works could have resulted in exceptions and Bug Reporter launching during gameplay. We are happy to let you know that this issue was fixed.
[h2]Changelog[/h2]
- Scripting backend has been changed from IL2CPP to Mono.
- An issue with the most popular exception happening when adapting multiple buildings, canceling adaptation, and changing the number of workers involved has been fixed.
[h2]Major Update Preview[/h2]
While this update is relatively small, we are working on several new things at our internal branches. Expect a Major Update Preview somewhere towards the end of this week. We can't wait to show you some of the cool new features we are working on!
Best regards,
Jutsu Games Team