Bugfix Update #15 - Save System stability, Production cycle improvements
[h2]Greetings, Survivors![/h2]
We are happy to let you know that we have started working on the next Major Update! This is probably the last Bugfix Update this year, and we are focusing now on the new features and content for the game. While it might take us some time, expect some cool, new things coming your way on the open_beta branch. But for now - check all the recent improvements and bugfixes that we have prepared for you!
[h2]Changelog[/h2]
[h2]The Steam Awards[/h2]
Today is the last day to nominate Infection Free Zone for The Steam Awards. We will appreciate you nominating us in the "Most innovative gameplay" category, or any other you see fit! The whole announcement about this event can be found HERE. Thank you for all your nominations! We are extremely proud that so many players keep enjoying the Infection Free Zone. And we hope that with all the upcoming updates, you will only like the game even more.

Best regards,
Jutsu Games Team
We are happy to let you know that we have started working on the next Major Update! This is probably the last Bugfix Update this year, and we are focusing now on the new features and content for the game. While it might take us some time, expect some cool, new things coming your way on the open_beta branch. But for now - check all the recent improvements and bugfixes that we have prepared for you!
[h2]Changelog[/h2]
- The amount of weapons dropped by Raiders has been increased and made dependent on the "Resources" Game Customization setting. On the default x1 modifier, the Raiders will now have around 75% chance to drop their weapon, while on x1.3 modifier, the chance will be 100%.
- The Mood drop modifier has been significantly slowed down in situations where the player is losing the Living Quarters.
- Gatherable resources from Aircraft wrecks will now depend on the Aircraft type. Smaller aircraft wrecks will now provide the player with 50 metal resources, while bigger aircraft wrecks are set to 100 metal resources.
- A new Map Overview Emblem for the Scientist faction has been added.
- The Save System stability has been improved.
- An issue with Workers auto-assigning to Production buildings beyond the limit set by the Player has been fixed.
- An issue with Squads not going to desired locations when sending them to POI or Mission markers has been fixed.
- An issue with indoor path rendering not working as expected has been fixed.
- An issue with Immigrants not having the desired number of weapons in some game modes has been fixed.
- Issues with incorrect production cycle queuing have been fixed.
- A new set of stability updates has been introduced to reduce the number of crashes in the game and improve the game's memory allocation.
[h2]The Steam Awards[/h2]
Today is the last day to nominate Infection Free Zone for The Steam Awards. We will appreciate you nominating us in the "Most innovative gameplay" category, or any other you see fit! The whole announcement about this event can be found HERE. Thank you for all your nominations! We are extremely proud that so many players keep enjoying the Infection Free Zone. And we hope that with all the upcoming updates, you will only like the game even more.

Best regards,
Jutsu Games Team