Update #1: One New Weapon & One New Ability Unlocked
[h3]We’re standing outside your window, holding up this update, hoping you’ll take us back…
You might be too young to get that reference, but we’re hoping you’re not too young to know what a boombox is, because we’ve added one to Robobeat as part of our first big content update![/h3]
https://store.steampowered.com/app/1456760/ROBOBEAT/
We’ve prepared some shiny new instruments for you to use to robo-beat your enemies into oblivion, so read on to find out more about them.
[h3]The Shield[/h3]
We heard you like parrying, so we’ve added parry combos to your parry so you can parry combo while you parry.
The Shield is a new weapon that places more of a focus on combos rather than direct damage. Normal hits with the Shield will do a small amount of melee damage with a very short range, but the combos are where this weapon really shines.
You’ll have the choice of 3 different parry-focused combos to choose from to maximise this weapon’s potential and turn your defence into a brutal offence.
[h3]The Boombox[/h3]
The Boombox is a brand new utility that is sure to blow your enemies away!
The Boombox does a massive amount of damage in short range cone area. Unlike The Nuke, however, it also does AOE damage! Gather your enemies into one place, get some air, and then boombox them out of existence.
[h3]Check out our update trailer to see The Shield and The Boombox in action 👇[/h3]
[previewyoutube][/previewyoutube]
Based on community feedback, we’ve also added the ability to reroll Data Chips! If you don’t like the Data Chips you’re offered, you’ll have the chance to reroll for some shiny new ones to give you a bit more control over what your loadout is like during a run.
The full list of changes:
Features:
Fixes:
Balancing:
[h3]What do you think of our first update?
Let us know your thoughts in our Discord or on social media at @robobeatgame![/h3]
You might be too young to get that reference, but we’re hoping you’re not too young to know what a boombox is, because we’ve added one to Robobeat as part of our first big content update![/h3]
https://store.steampowered.com/app/1456760/ROBOBEAT/
We’ve prepared some shiny new instruments for you to use to robo-beat your enemies into oblivion, so read on to find out more about them.
[h3]The Shield[/h3]
We heard you like parrying, so we’ve added parry combos to your parry so you can parry combo while you parry.
The Shield is a new weapon that places more of a focus on combos rather than direct damage. Normal hits with the Shield will do a small amount of melee damage with a very short range, but the combos are where this weapon really shines.
You’ll have the choice of 3 different parry-focused combos to choose from to maximise this weapon’s potential and turn your defence into a brutal offence.
[h3]The Boombox[/h3]
The Boombox is a brand new utility that is sure to blow your enemies away!
The Boombox does a massive amount of damage in short range cone area. Unlike The Nuke, however, it also does AOE damage! Gather your enemies into one place, get some air, and then boombox them out of existence.
[h3]Check out our update trailer to see The Shield and The Boombox in action 👇[/h3]
[previewyoutube][/previewyoutube]
Based on community feedback, we’ve also added the ability to reroll Data Chips! If you don’t like the Data Chips you’re offered, you’ll have the chance to reroll for some shiny new ones to give you a bit more control over what your loadout is like during a run.
The full list of changes:
Features:
- The player can now reroll data chips by spending money.
- NEW WEAPON: The Shield.
- NEW UTILITY: The Boombox.
Fixes:
- Fixed missing combo description on Magnet.
- Fixed bug causing a boss to not be able to attack.
- Fixed bug causing data chip cards to remain after a certain event.
- Fixed bug causing data chips to become misaligned after waiting.
- Various other minor bug fixes.
Balancing:
- Rebalanced enemy HP on certain paths.
- CLOCKWORK: Increased damage.
- AXE: Increased damage.
- SPEAR: Increased damage.
- SWORD: Increased damage.
- HAMMER: Increased BONK damage.
- ECHO: Lowered cooldown from 10 to 4 seconds.
- BOUNCER: Lowered critical damage slightly.
[h3]What do you think of our first update?
Let us know your thoughts in our Discord or on social media at @robobeatgame![/h3]