"Classified" update now LIVE!
Commanders,
A new update our this week. You will find many fixes and balance passes on the campaigns as well as improvements to the translations, especially for français.
We are aware there have been some issues with quickmatch are investigating. On our discord we have been asking for logs with instructions on how to get them. So if you have been encountering disconnect issues in quickmatch and would like to help track them down you can do so there.
[h2]Translations[/h2]
[h2]Campaign[/h2]
A new update our this week. You will find many fixes and balance passes on the campaigns as well as improvements to the translations, especially for français.
We are aware there have been some issues with quickmatch are investigating. On our discord we have been asking for logs with instructions on how to get them. So if you have been encountering disconnect issues in quickmatch and would like to help track them down you can do so there.
[h2]Translations[/h2]
- French translations updated
- Italian and German texts shortened for several buttons.
- Fixing translation for shipyard for several languages.
[h2]Campaign[/h2]
- Fixed some Secret Objectives not having the "Hidden Objective" heading
- Added the Victory/Defeat Animations to remaining missions
- Overlords Mission 09:
- Added extra barks
- Balance Pass on AI (including getting the Sentinels to go after Overlords more)
- Reduced Resources per node
- Reduced Silver Objective to 30,000
- Overlords Mission 11:
- Added extra barks
- Outro Cinematic updated to match story
- Reduced Resources per node
- Balance Pass on AI to adjust some numbers based on player feedback and reduced Resources for the player
- AI Base Adjustments: Mostly Reduced number of Mega Turrets and some preplaced units
- Overlords Mission 12:
- Added extra barks
- Outro Cinematic updated to match story
- New Secret Objective
- Reduced Resources per node
- Balance Pass on AI
- AI Base Adjustments: Increased Sentinel Base to help deal with Exile Units and also added Air Elementals to Exiles
- Sentinels Mission 06: Fixed Typo in Secret Objective Numbers once completed Sentinels M10: Fixed secret so is actually completable Sentinels Mission 12: Fixed where Gwen spawns
- Mission 9,Mission 11,Mission 12 : Now use mod data