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Age of Darkness: Final Stand – Multiplayer Progress Update



Protectors of the Light,

Our team is hard at work on multiplayer, and we want to keep the AoD community in the loop as we make progress. Throughout the year, we'll be sharing regular updates to give you a peek behind the scenes as we head towards the big 1.0 release.

But first, some exciting news! Our next update, v0.12.1 Cloak & Arms, is dropping on July 9th, 2024. This update will introduce the Order Knight and bring several balance changes. We'll share the full details and patch notes when it's live.

[h4]Multiplayer Update[/h4]
The multiplayer team has made huge strides in improving the determinism of the Age of Darkness code base. This means that every code path returns the same result regardless of hardware or play through time. This is vital for the type of networking we have selected. Right now, about 85% of the code base is deterministic, and is tested and proved constantly with tests such as:
  • Starting Multiplayer Sessions - Create/Destroy
  • System/Table Checksums
  • Map Generation Tests
  • Ability Firing
  • Pathfinding
And many more...

These tests help us ensure everything runs smoothly, paving the way for an awesome multiplayer experience.

[h4]Map Generation[/h4]
We've updated the Map Generation code to make sure map creation in multiplayer is consistent on both the client and host machines. This way, all resources, water, trees etc will be identical for both players for a consistent and synchronous co-op experience.

[h4]Multiplayer UI and Lobby[/h4]
We're also working on the lobby and invite systems. Some key features include:
  • Sending invites through the Steam Overlay (in-game invites)
  • Receiving invites from the Steam Overlay
  • Asynchronous character selection
  • Match start once both players are ready
These enhancements are crucial for delivering a solid multiplayer experience in Age Of Darkness.

Till next time, Protectors of the Light…

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We greatly appreciate everyone who has taken the time to let us know about these bugs and crashes you’ve encountered. If you come across any bugs or crashes in the future, please report them to us either through the Steam forums or using the in-game bug reporting tool.

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Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.
Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

Age of Darkness: Final Stand