Devlog #10 - Aztecs’ Evolution
O Mighty Tlatoani!
Last time we discussed what intriguing story lies beneath Aztecs: The Last Sun. Now, we want to present to you how the game has changed throughout the development to also show that we continue improving on the title and making sure it is ready for imminent release. Let’s check it out then!

As you may be aware, Tlatoani, in order to succeed in Aztecs: The Last Sun you have to build and manage your city appropriately. Even this very fundamental aspect of the game has been changing over the time of the development both in design and visuals. Take a look below to compare a thriving city before and now!



Your city needs good access to water to prevent sickness and help out the fishers get food quicker. So, in Aztecs: The Last Sun you will be able, for a price of Cocoa, shape how you want your map to look when it comes to the basins, rivers and lakes. We wanted to make it look as realistic as possible for the player to really feel how impactful their landscaping is. That’s why we had a lot of different iterations of this system, which you can see for yourself in the GIF.

Not only does it look better, but also the waters caping isn’t instant no more and requires labor from your tribe!


In order for your city to prosper and for you to uncover more of the story behind Aztecs: The Last Sun, you will need to set up expeditions. This is a side part to the game that you should take care of after establishing your buildings, routes and food distribution. Expeditions require a specialized team of people from your tribe and they will be gone for some time exploring the Valley of Mexico. They may bring a lot of valuable treasures, but some people may not come back unharmed…

As shown above, the system has evolved quite drastically throughout the project, from just simple shapes on a gray background to real places and buildings on the backdrop of the Valley of Mexico!

[h2]What do you think of our progress on Aztecs: The Last Sun so far? [/h2]
Let us know in the comments and also share your thoughts about possible future topics for devlogs. We love hearing from you - our beloved community!
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