Update Notes for April 5, 2023
April 5, 2023
- Added max evacuation ship counter for Outbreak gamemode.
- When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded.
- Better objective graphical hint on structures that need to be destroyed.
- Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps.
- Fixed desync issue when warping into the upgrade zone during Outbreak gamemode.
- Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode.
- Fixed race condition that may cause the research table to not show available research on load.
- Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps.
- Fixed smooth locomotion desync when attaching to catapults while in the end-game lobby.
- Added max evacuation ship counter for Outbreak gamemode.
- When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded.
- Better objective graphical hint on structures that need to be destroyed.
- Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps.
- Fixed desync issue when warping into the upgrade zone during Outbreak gamemode.
- Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode.
- Fixed race condition that may cause the research table to not show available research on load.
- Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps.
- Fixed smooth locomotion desync when attaching to catapults while in the end-game lobby.