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Battle Talent News

MULTIPLAYER & Anniversary Update! Time to Battle in Style!

Finally! Finally!!

After more than three months of hard work, we are thrilled to unveil our latest major update. This time around, we've been working tirelessly to bring you incredible new content. It's also our 1st-anniversary update, and we couldn't have made it this far without the support of our amazing players.
Let's dive in and see what we have in store for you!

Multiplayer mode


We're thrilled to announce the arrival of the highly-anticipated MULTIPLAYER MODE, which supports Cross-play across Quest and PC. And this update is completely free, no need to purchase any additional content. Just a simple game update and you're all set!
You can now head to the brand-new Hall of Homology and meet up with your friends for some pre-battle pranks! You can select the battle map for your team by operating the central console. And we've also cooked up a fresh new Homology Arena where you can experience some seriously intense battles, just give it a try!



In Multiplayer Mode, you can do anything that you can do in real life, and highly potential gameplay waiting for you to explore! Enchant your teammate's weapons, unleash fusion magic together with your teammates, and create any cool combos like in Anime. You can even steal potions or weapons from your friends's bags if you're the troublemaker!



You can talk to each other using our built-in voice chat (or mute your mic). And here's the cool part - the spatial audio effects make it easy to figure out where your teammates are. It's like they're right there with you in the game!



You can also inflict damage on other players.



How to create your battle team? You can join anyone's room once you enter the multiplayer mode and check the room list, or use the room ID to join your friend's battle. And you can join a room at any time, even during a battle.



Note: we support LAN Discovery, so you can experience a minimum 30ms latency if your team is on the same network.
You can also create your room as the host, where you have control over all the features, and joiners can use a cheat menu to edit the scene and spawn enemies and weapons.



If you choose to go to the sandbox, the team can use the panel to customize the battle together. We added pre-set campaign configurations in the sandbox, making it easier to start.

Mixed Reality Mode


Guess what? You can now play multiplayer content in MR mode! Just imagine setting up your battle scene with your friends in the same display space, taking on powerful enemies together. Note: all the real-world objects in the game have their own physical collisions, making it feel even more like real mixed reality.



Our MR mode now supports LAN multiplayer gameplay when offline, but needs to be aligned manually. You can also play online and the Spatial Anchor feature of the Quest 3 device will automatically align the players.
We have also added other features to MR:
  • “Only Ground" feature, can hide environmental collisions other than the ground.
  • "Body See Through" feature, can make character body parts transparent other than the cloak and hands.


New skills


Using the new magic imbue system, now you can turn any weapon into an elemental weapon!! Just hold the spell close to your weapon for a short while.



We've also given a makeover to the grasping spell. Not only a new look, but its new features can help you create super cool combos.
When targeting an enemy, you can suspend it with a big transparent hand. If not, a magical ball will be made in your hand, and can be thrown at an enemy to cause the same effect. Press the trigger at the time, you will be moved quickly to the enemy.




New weapon


If you're familiar with Chinese myths, you'll know that the Golden Cudgel is Wu Kong's weapon. This weapon can extend and retract at your will as in the story, you can use this feature to create your battle style! Ofc, as a kungfu master, staff spinning is a piece of cake.




New feature


Now, you can create a new save data, switch the existing save files, and manage your save data on the mode selection screen.

Enhancements


  • Improved transition effect of dungeon rooms
  • Enhanced the Combat Feedback and adjusted some enemy behaviors and AI to make combat more interesting and interactive
  • Redesigned special effects for multiple weapons, scenes, and NPCs
  • Adjusted the interface to make it easier to use, and adjusted some weapon balance
  • Fixed some bugs, such as the effectiveness of potions


Thanks for reading till the end!
A huge shoutout to all the testers, players, moderators, and the entire dev team. There's still plenty of polishing to do, especially for our multiplayer mode. Feel free to join our community and let's make this game even more awesome!

- Dev&Moderator team -

Improved Compatibility for Valve Index controller

Hello everyone!

We have noticed that some players have been experiencing compatibility issues with the Valve Index controller, and we sincerely apologize for any inconvenience this may have caused.

In our recent update, we have fixed these issues, and the game should now run smoothly on the Valve Index.

We appreciate your patience, and we are committed to providing the best gaming experience for all of our players and will continue to make improvements to ensure that the game runs flawlessly on all supported devices.

Thank you for being a part of our gaming community and we hope you all have a great time playing!

-Battle Talent dev team-

Update of Year of the Dragon released!

Hey there! Great to see you all again!

I'm excited to share all the new content we have in Battle Talent for you this month! Now, you can place traps, items, and even decorations in the game scene and use them to your advantage!



These features are also available in MR mode, giving your battle talent journey endless possibilities and fun.



As per our tradition with every update, we've got two epic weapons! The first one: the Bloodthirster Scimitar! This is a bleeding blade that is impossible to resist.



The other weapon is the Spellgun. You can enchant your bullets with different magical properties and unleash them upon your enemies!



We have also prepared a new castle appearance as this year is the Year of the Dragon in Chinese tradition. Exercise caution with fireworks! 



In the challenge dungeon, we have also added a new transition scene from the church to the sky ruin.



We have also made some changes to the appearance of the Wraith and added some commonly used presets in the modifier, to make it easier to meet your needs!

We hope you enjoy them. Feel free to join our community to provide feedback and interact with fellow players. Although it's a bit late, we wish you all a happy Lunar New Year!

- Dev&Moderator team -
[hr][/hr]
Change log for V11P7 > New Content
- New weapons: Bloodthirsty Scimitar/ Spell Gun
- Can use fire spell to enchant fire to weapons
- New castle theme: The Year of the Dragon
- Quest3 Mixed Reality Mode update
- Can place items and traps
- Adjust lighting position and parameters
- New dungeon rooms

> Adjustments
- Refresh Wraith model
- Add presets in the Modifier menu
- Can spawn random NPCs/Weapons in the cheat menu
- Game effects improvement

added cosmos support

added cosmos support

Quick patch for some bugs

Fixed bugs:
1. trigger may be hard to press on quest
2. star wars mod issue
3. grabbing hook can grab like everything
4. MR mode rescan button and easier to start the fight
5. added Reverb controller