January 7, 2021 Update
This patch includes optimizations, bug fixes, new crops etc.
Sorry about the long wait time.
There was a lot going on with my personal life (wedding and settling into a new house).
This patch will break any saves.
You can switch to dec_1 branch to play your old saves.
(instruction on switching branch)
Hope you enjoy the new patch :)
.
Full patch notes below:
(This is a combination of multiple patches on the experimental branch.)
Update Dec 29, 2020
- Optimize Citizen/Animal AI performance
- Optimize display system's zoom transition with multithreading
- Max 3 card stack
- Limit the number of Mints that can be built to 8...
- Difficulty increase (Diety is now +300% consumption vs previous +250%)
- 1,000,000 gold to win.
- Lessen winter brightness
New resources:
-Blueberries
-Melon
-Potato
-Pumpkin
-Coffee Fruit
-Coffee
-Tulip
-Shroom
-Vodka
- Added Blueberries, Melon, Potato, Pumpkin as food
- Melon gives +3 gold when consumed
Luxury Resource Changes:
- Tulip added to t1
- Vodka/Coffee/Shroom added to t2
- Chocolate moved from t2 -> t3
- House Level 2->3 upgrade requires 3 tier-1 luxury
- House Level 4->5 upgrade requires 3 tier-2 luxury
- House Level 6->7 upgrade requires 3 tier-3 luxury
New Buildings
- Shroom Farm
- Vodka Distillery
- Coffee Roaster
- Tech requirement that might require producing some resource to X amount before being able to research some tech
- Popup Disallow researching a tech without completing the requirement
Fixes:
- Fixed: Ensure no negative snatch/steal
- Fixed: With negative gold, you can't pass any cards
- Fixed: building too far causes freezing people. Not complete fix but should be better (If IsConnectedBuilding() failed, should still check with IsConnected().)
- Fixed: House lvl 7 outdoor furnitures badly arranged.
- Guard: GetCritterBuildingsIncludeFronts Crash
Text Fix:
- Correct Deity Spelling
- Correct Brickworkss->Brickworks in Brickworks upgrade, Printing Presss->Printing Presses for Printing Press upgrade
- When use the "Card Removal" card you see this title on the card selection screen : "Pay the price to build"
Update Jan 5, 2021
- Compress Generated UI Icon textures to consume less GPU Video memory (might help with GPU related crash)
- Higher resolution for generated UI Icon textures
- Guard against crash in IsFrontBuildable()
- Fixed: Texture memory leak when loading game
- Fixed: Shrooms aren't available to be exported from Trading Company
- Fixed: Raw Coffee should not be counted as foood
- Fixed: Melon should count as food
- Fixed: Strange Issue of Zero Input needed for the Distillery...
- Fixed: You can boost AI or other player's buildings.
- Fixed: Selector crystal overlaps with the models for many house levels
- Fixed: people get sick and die without warning
- Fixed: Ranch animals doesn't give birth
UI/Text Issues:
- Techs show its requirement in tooltip and warning popup
- Brighter tech's requirement text
- Coffee Fruit renamed as Raw Coffee (to prevent confusion that it is edible)
- Fixed: Luxury tier description for Coffee, Chocolate, Vodka
- Fixed: Unlocking the new seeds (blueberry, pumpkin at the very least) says "Unlocked Medicinal Herb"
- Fixed: Combo upgrade's description missing % sign
- Fixed: wild animals can have workplace
- Fixed: ResourceTooltip string's image tag not parsed
- Fixed: Tutorial, "Assigning Job" trim video blackout, "Claiming Territory" remove broken video, "Food" remove unneeded broken link.
Hot Fix Jan 6, 2021
- Fixed: Texture nullptr crash upon exiting to desktop
- Fixed: Freezing citizens when building buildings faraway
- Fixed: Animal migration check for province connection validity
- Fixed: Animals overflow in some province
- Reached Maximum Cards Popup has option to never show the message again.
Text Fixes:
- Changed "cure" in Medicine's description to "heal" to prevent confusion between cure/heal
- When paused, speed buttons tooltip show "(current: paused)" instead of "(current:)"
- "Immigration Advertisement" card name is too long.. change to "Immigrants"
- Fixed: Market description text overflow
- Fixed: Also, the 'Little' in Little red deer is lowercase
- Description UI Format to leave space after "Health"
Sorry about the long wait time.
There was a lot going on with my personal life (wedding and settling into a new house).
This patch will break any saves.
You can switch to dec_1 branch to play your old saves.
(instruction on switching branch)
Hope you enjoy the new patch :)
.
Full patch notes below:
(This is a combination of multiple patches on the experimental branch.)
Update Dec 29, 2020
- Optimize Citizen/Animal AI performance
- Optimize display system's zoom transition with multithreading
- Max 3 card stack
- Limit the number of Mints that can be built to 8...
- Difficulty increase (Diety is now +300% consumption vs previous +250%)
- 1,000,000 gold to win.
- Lessen winter brightness
New resources:
-Blueberries
-Melon
-Potato
-Pumpkin
-Coffee Fruit
-Coffee
-Tulip
-Shroom
-Vodka
- Added Blueberries, Melon, Potato, Pumpkin as food
- Melon gives +3 gold when consumed
Luxury Resource Changes:
- Tulip added to t1
- Vodka/Coffee/Shroom added to t2
- Chocolate moved from t2 -> t3
- House Level 2->3 upgrade requires 3 tier-1 luxury
- House Level 4->5 upgrade requires 3 tier-2 luxury
- House Level 6->7 upgrade requires 3 tier-3 luxury
New Buildings
- Shroom Farm
- Vodka Distillery
- Coffee Roaster
- Tech requirement that might require producing some resource to X amount before being able to research some tech
- Popup Disallow researching a tech without completing the requirement
Fixes:
- Fixed: Ensure no negative snatch/steal
- Fixed: With negative gold, you can't pass any cards
- Fixed: building too far causes freezing people. Not complete fix but should be better (If IsConnectedBuilding() failed, should still check with IsConnected().)
- Fixed: House lvl 7 outdoor furnitures badly arranged.
- Guard: GetCritterBuildingsIncludeFronts Crash
Text Fix:
- Correct Deity Spelling
- Correct Brickworkss->Brickworks in Brickworks upgrade, Printing Presss->Printing Presses for Printing Press upgrade
- When use the "Card Removal" card you see this title on the card selection screen : "Pay the price to build"
Update Jan 5, 2021
- Compress Generated UI Icon textures to consume less GPU Video memory (might help with GPU related crash)
- Higher resolution for generated UI Icon textures
- Guard against crash in IsFrontBuildable()
- Fixed: Texture memory leak when loading game
- Fixed: Shrooms aren't available to be exported from Trading Company
- Fixed: Raw Coffee should not be counted as foood
- Fixed: Melon should count as food
- Fixed: Strange Issue of Zero Input needed for the Distillery...
- Fixed: You can boost AI or other player's buildings.
- Fixed: Selector crystal overlaps with the models for many house levels
- Fixed: people get sick and die without warning
- Fixed: Ranch animals doesn't give birth
UI/Text Issues:
- Techs show its requirement in tooltip and warning popup
- Brighter tech's requirement text
- Coffee Fruit renamed as Raw Coffee (to prevent confusion that it is edible)
- Fixed: Luxury tier description for Coffee, Chocolate, Vodka
- Fixed: Unlocking the new seeds (blueberry, pumpkin at the very least) says "Unlocked Medicinal Herb"
- Fixed: Combo upgrade's description missing % sign
- Fixed: wild animals can have workplace
- Fixed: ResourceTooltip string's image tag not parsed
- Fixed: Tutorial, "Assigning Job" trim video blackout, "Claiming Territory" remove broken video, "Food" remove unneeded broken link.
Hot Fix Jan 6, 2021
- Fixed: Texture nullptr crash upon exiting to desktop
- Fixed: Freezing citizens when building buildings faraway
- Fixed: Animal migration check for province connection validity
- Fixed: Animals overflow in some province
- Reached Maximum Cards Popup has option to never show the message again.
Text Fixes:
- Changed "cure" in Medicine's description to "heal" to prevent confusion between cure/heal
- When paused, speed buttons tooltip show "(current: paused)" instead of "(current:)"
- "Immigration Advertisement" card name is too long.. change to "Immigrants"
- Fixed: Market description text overflow
- Fixed: Also, the 'Little' in Little red deer is lowercase
- Description UI Format to leave space after "Health"