Fixes Mar 21, 2021
Saves from the last patch should be fine
Patch Note:
- hold shift when changing a building budget/work hour setting
- budget/work hour adjuster's shift-click tooltip
- Decrease storage yard price per tile to 2 wood (prev 5 wood)
- Seeds are no longer sellable
- Error message if Save Data Sync failed (instead of crash)
- Error message if Steam is not connected when accepting game invitation (instead of crash)
- Fixed: "Buy Wood", "Sell Food", "Immigration" only works in the main city
- Buy Wood's max capped to 1000
- Check for bad tile before actions calculation should use flood
- Fixed: Trying to Place Port Colony outside the map lead to crash
- Guard crash in Spawn2DSound()
- Guard crash in playerName()
- Guard crash in network town ChangeName()
- Guard crash in IsCritterBuilding()
- Prevent resourceCount() crash in world UI and building job UI
- Prevent Townhall TryInstantFinishConstruction() crash
- Fixed: Building on top of regional tribal village could make people stuck... (should fix the inaccessible problems?)
- Fixed: TryConstruct() needs to check for inaccessible
- Fixed: Check if Entertainment Building is accessible.
- Fixed: Citizen UI "house: " bad spacing
- Fixed: Don't show house id in shipping build
Patch Note:
- hold shift when changing a building budget/work hour setting
- budget/work hour adjuster's shift-click tooltip
- Decrease storage yard price per tile to 2 wood (prev 5 wood)
- Seeds are no longer sellable
- Error message if Save Data Sync failed (instead of crash)
- Error message if Steam is not connected when accepting game invitation (instead of crash)
- Fixed: "Buy Wood", "Sell Food", "Immigration" only works in the main city
- Buy Wood's max capped to 1000
- Check for bad tile before actions calculation should use flood
- Fixed: Trying to Place Port Colony outside the map lead to crash
- Guard crash in Spawn2DSound()
- Guard crash in playerName()
- Guard crash in network town ChangeName()
- Guard crash in IsCritterBuilding()
- Prevent resourceCount() crash in world UI and building job UI
- Prevent Townhall TryInstantFinishConstruction() crash
- Fixed: Building on top of regional tribal village could make people stuck... (should fix the inaccessible problems?)
- Fixed: TryConstruct() needs to check for inaccessible
- Fixed: Check if Entertainment Building is accessible.
- Fixed: Citizen UI "house: " bad spacing
- Fixed: Don't show house id in shipping build