Developer Log | April 2023
[h3]Greetings to all Nine-Tailed Fox soldiers![/h3]
Welcome to our monthly Developer Log! This time we will show what we’ve been working on during April.
Keep in mind that everything within the post is subject to change!
[hr][/hr]
[h2]Cooperative Mode delay[/h2]
We have to start with some bad news. As we mentioned in the previous Developer Log, Coop Mode is stressful for us to work on. After a long internal discussion, we’ve decided to delay Coop Mode for a future version. It was a hard decision, as we’ve already made some progress with it. However, it turned out to be harder than we thought. Many things such as NPCs or events have to be rewritten to make them work for it. This decision however allows us to release v0.3.0 sooner.
[h2]New SCPs to contain[/h2]
We don’t want to leave you all with a lack of content for v0.3.0, so there are also some good news! Just like everybody asked, we’ve been working on adding more containment procedures for Classic Mode. Specifically: SCP-096 and SCP-049.
[h3]SCP-096 – The Shy Guy[/h3]
In v0.3.0’s Classic Mode it will now be possible to contain SCP-096! Don’t worry, you and your teammates are equipped with a pair of SCRAMBLE gears to get the procedure done easily and safely.
And yes, that also means the Shy Guy has it's own containment chamber now!
The Shy Guy’s AI code was rewritten almost entirely from scratch. Overall, he shouldn't get stuck as often anymore, especially when active. There is also a new behavior for him that you'll see during Campaign Mode!
[h3]SCP-049 – The Plague Doctor[/h3]
We’ve also began on doing the same thing for SCP-049! However, we can’t show much yet because we only started to work on it very recently. But expect him to get contained within a cage too!
[h2]New Launcher Option[/h2]
We’ve received a lot of reports regarding an issue where the integrated GPU gets selected by the game instead of the dedicated one. While we're unsure on how to efficiently fix it, we’ve decided to bring back the GPU selection from SCP: CB as an alternative. You will be able to find it where the Display Mode once was. We hope this will help our laptop users or anybody else who encountered this issue.
But you might ask yourself: “Oh, but where is the Display Mode option now?” The answer is simple: The game now selects Fullscreen Mode if you select the same resolution as the Desktop resolution. If the resolution is less than that, then the game selects Windowed Mode.
[h2]Third Subdivision Studios Twitter account[/h2]
The last thing we want to mention is that we’ve created an official Twitter account for Third Subdivision Studios! We will be sharing some small development news, as well as retweeting fan artwork from time to time!
Link to our Twitter account: https://twitter.com/TSS_Games
[h2]Community Artwork[/h2]
As a tradition for the Developer Logs, we want to share some artwork that was made for the game!
by Cassketti
by Wкиха (original artwork by B_Leonardo)
[h3]Want to submit your artwork?[/h3]
You can submit your SCP: Nine-Tailed Fox community artwork on our Discord server, Subreddit, Twitter, or send it via E-Mail at [email protected]!
[h3]Want to report bugs?[/h3]
To report a bug, simply use Steam’s Discussion forum to do so. Also, you can join our Discord server too!
[hr][/hr]
We want to say THANK YOU for still being with us and supporting us!
[h3]And don’t forget – Wednesday is pizza day![/h3]
-Third Subdivision Studios
Welcome to our monthly Developer Log! This time we will show what we’ve been working on during April.
Keep in mind that everything within the post is subject to change!
[hr][/hr]
[h2]Cooperative Mode delay[/h2]
We have to start with some bad news. As we mentioned in the previous Developer Log, Coop Mode is stressful for us to work on. After a long internal discussion, we’ve decided to delay Coop Mode for a future version. It was a hard decision, as we’ve already made some progress with it. However, it turned out to be harder than we thought. Many things such as NPCs or events have to be rewritten to make them work for it. This decision however allows us to release v0.3.0 sooner.
[h2]New SCPs to contain[/h2]
We don’t want to leave you all with a lack of content for v0.3.0, so there are also some good news! Just like everybody asked, we’ve been working on adding more containment procedures for Classic Mode. Specifically: SCP-096 and SCP-049.
[h3]SCP-096 – The Shy Guy[/h3]
In v0.3.0’s Classic Mode it will now be possible to contain SCP-096! Don’t worry, you and your teammates are equipped with a pair of SCRAMBLE gears to get the procedure done easily and safely.
And yes, that also means the Shy Guy has it's own containment chamber now!
The Shy Guy’s AI code was rewritten almost entirely from scratch. Overall, he shouldn't get stuck as often anymore, especially when active. There is also a new behavior for him that you'll see during Campaign Mode!
[h3]SCP-049 – The Plague Doctor[/h3]
We’ve also began on doing the same thing for SCP-049! However, we can’t show much yet because we only started to work on it very recently. But expect him to get contained within a cage too!
[h2]New Launcher Option[/h2]
We’ve received a lot of reports regarding an issue where the integrated GPU gets selected by the game instead of the dedicated one. While we're unsure on how to efficiently fix it, we’ve decided to bring back the GPU selection from SCP: CB as an alternative. You will be able to find it where the Display Mode once was. We hope this will help our laptop users or anybody else who encountered this issue.
But you might ask yourself: “Oh, but where is the Display Mode option now?” The answer is simple: The game now selects Fullscreen Mode if you select the same resolution as the Desktop resolution. If the resolution is less than that, then the game selects Windowed Mode.
[h2]Third Subdivision Studios Twitter account[/h2]
The last thing we want to mention is that we’ve created an official Twitter account for Third Subdivision Studios! We will be sharing some small development news, as well as retweeting fan artwork from time to time!
Link to our Twitter account: https://twitter.com/TSS_Games
[h2]Community Artwork[/h2]
As a tradition for the Developer Logs, we want to share some artwork that was made for the game!
by Cassketti
by Wкиха (original artwork by B_Leonardo)
[h3]Want to submit your artwork?[/h3]
You can submit your SCP: Nine-Tailed Fox community artwork on our Discord server, Subreddit, Twitter, or send it via E-Mail at [email protected]!
[h3]Want to report bugs?[/h3]
To report a bug, simply use Steam’s Discussion forum to do so. Also, you can join our Discord server too!
[hr][/hr]
We want to say THANK YOU for still being with us and supporting us!
[h3]And don’t forget – Wednesday is pizza day![/h3]
-Third Subdivision Studios