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Somber Echoes News

Somber Echoes content update and news

[p]July 8th, marks the release of Somber Echoes on Playstation and Xbox, but also a significant milestone in our post-release efforts. We would like to seize the opportunity to thank every single one of our players for your constructive feedback and encouraging words. [/p][p][/p][p]Paying close attention to your feedback, we focused our efforts on addressing the most reported concerns in the update that was released on June 27th, and the one update that we are releasing today. We are also introducing some extra content that we hope will satisfy those among you that enjoy an extra challenge.[/p][p][/p][p]As a reminder, the highlights of our previous patch are:[/p]
  • [p]District outlines, traveling between all rest shrines and an item locator feature to make finding your way around the Atromitos even easier.[/p]
  • [p]Improvements to lantern traversal and the Supernova ability that make exploration smoother and even more enjoyable.
    [/p]
[p]With our Playstation and Xbox release, all versions of Somber Echoes are receiving the following additional content in the form of challenges:[/p]
  • [p]Speedrun modes[/p]
    • [p]Make your way to and defeat the Phoenix boss[/p]
    • [p]Start from scratch and get to the final boss[/p]
    • [p]With a full loadout and every door unlocked from the start, hunt down and defeat all bosses[/p]
    [p][/p]
  • [p]Boss challenges[/p]
    • [p]Varying difficulty boss fights with a predetermined loadouts[/p]
    [p][/p]
  • [p]Supernova puzzles[/p]
    • [p]7 traversal puzzles that will challenge you problem solving skills as well as your mastery of the Supernova mechanic
      [/p]
[p][/p][p]Each of the challenges have varying unlocking conditions that vary from reaching a specific point in the game, or defeating a certain boss, to finishing the whole game once.[/p][p][/p][h2]Journal[/h2][p]Our initial intention with the presentation of the narrative in Somber Echoes was to keep it somewhat discreet and elusive, requiring players that cared for it to pay some attention to figure out what had happened. At the same time it would be out of the way for more action oriented players.[/p][p][/p][p]Reacting to your feedback about the story being too elusive, we are adding a brand new inventory tab called Journal. It keeps track of all important storylines and also provides context in the form of Adrestia’s insights into the evolving narrative.
[/p][p][/p][p]Journal nodes are filled in as you progress through the game and discover narrative moments. Each node may have various story tidbits associated with it, which will be linked together, to give you the complete picture of what has happened, and what Adrestia’s reaction to the unfolding events is. The journal can be opened at any time to serve as an overview of where the story has taken you so far, or to jog your memory about a specific narrative point.[/p][p][/p][p]We hope you will enjoy the new challenges and that the fixes and additions of the latest two patches address your most prominent feedback. We remain devoted to acting on your continued feedback to make Somber Echoes the best it can be.[/p][p][/p][p]Thank you! [/p]

Somber Echoes - Update #7 - June 2025

[h3]Map system updates:[/h3]
  • [p]Powering up any of the Circe Chambers will reveal the outline of the entire district that the chamber is associated with.[/p]
  • [p]Added two new Circe Chambers one for the Cesspit and one for the Higher Residence district.[/p]
  • [p]An item locator feature has been added to the Circe Chambers functionality:[/p]
    • [p]To activate the feature you need to power up the Circe Chamber close to the end of the game.[/p]
    • [p]Once activated, the Item Locator will be available to all Circe Chambers.[/p]
    • [p]Each Circe Chamber reveals the location of Upgrade materials, Survivors, Nyx Fragments and Necklace Pieces within the district it belongs to.[/p]
    • [p]Locating an item through this feature incurs a fixed Favor cost per item.[/p]
[h3]Fast Travel updates:[/h3]
  • [p]Adrestia can now fast travel between any discovered shrines with the following condition:[/p]
    • [p]To fast travel to and from any shrine, you must have activated the Circe Chamber for both the origin and destination districts.[/p]
[h3]Lantern traversal updates:[/h3]
  • [p]The collision when exiting an Aether Lantern has been improved:[/p]
    • [p]This will result in less unwanted collisions with level corners and ledges when using the lantern to traverse the levels.[/p]
  • [p]The “grace period” and conditions for exiting the Supernova state has been made more generous:[/p]
    • [p]When you hit a surface head on while in the Supernova State, Adrestia will remain in the state for longer, allowing you a longer time to react.[/p]
    • [p]When you hit a surface at a very shallow angle while in the Supernova State, the vector of your trajectory will be made parallel to the surface, allowing for nailing puzzles that stretch for long distances more easily.[/p]
    • [p]In general these changes should make our more challenging puzzles a bit more manageable and less frustrating.[/p]
[h3]System:[/h3]
  • [p]Added an option to adjust the timing of damage received [/p]
    • [p]This change is mainly aimed at TV or other slower refresh rate/higher latency monitor players.[/p]

Somber Echoes - Patch #6

Map fixes
  • Fixes to map navigation.
Enemy spawn and pathfinding
  • Fixed some issues related to Hatchling(spider enemy) pathfinding.
  • Fixed an issue where Hatchlings could sometimes spawn in places they shouldnt.
Overall performance improvements.

Get Somber Echoes with a discount + try your luck with a Speedrun! ⚱️

Get Somber Echoes for 20% off and experience a Greco-Roman & Sci-Fi mixed game where you need to find secrets, acquire upgrades, and dominate mighty foes through sheer combat prowess as you explore and conquer the horrors of the forsaken vessel Atromitos.

On sale until the 12th of April.

You can also submit your speedrun over at Somber Echoes Speedrun Contest to win a poster of the key art!

Get the game here: https://store.steampowered.com/app/1299290/Somber_Echoes/

Somber Echoes - Patch #5

QoL map updates:
  • Added an icon indicating where you last died.
  • Shuttles and portals will now show their destination.
  • Overall map fixes.
  • Quest markers are added in a clearer way.
Controller updates:
  • Added controller vibration, intensity can be changed in Options - Controls.
  • It is now easier to aim straight using the D-Pad on a controller.
Misc:
  • Various bug fixes.
  • Fixes to menus
  • Fixes to various enemies and bosses.
  • Improvement to overall stability