1. Sid Meier's Civilization VII
  2. News

Sid Meier's Civilization VII News

Firaxis says it's 'entering our Sukritact Age' as it hires popular modder to work on Civilization 7




It's fair to say that the release of Civilization 7 has not gone quite according to plan. It's good but not great, and the resulting letdown—people expect big things from new Civ games—has manifested in a straight 50/50 split between positive and negative user ratings on Steam and concurrent player numbers that continue to lag behind those of Civilization 6...
Read more.

"Put him in a room, let him cook" Civilization 7 developer Firaxis announces it's hired one of the series' top modders, with players hoping that's good UI news

Here's some important news for folks who've been waiting for Civilization 7 to get some key changes since it released to mixed reviews. Developer Firaxis has announced that it's brought one of the most high-profile Civ modders (at least in terms of the last couple of entries) on board in an official dev capacity.

Read more

The unofficial Civilization 7 manual: everything Civ 7 doesn't tell you about its rules and systems




Editor's note: I was surprised the first time I realized that Civilization 7's age transitions reverted my cities to towns, and that's just the tip of the iceberg of things Civ 7 doesn't tell you about its workings...
Read more.

Civilization 7's 'first major update' tweaks balance and fixes some UI issues, but don't expect an overhaul




Civilization 7's "first major update" dropped for PC and consoles today, and for one thing it brings those two versions back into alignment, which has allowed Firaxis to re-enable crossplay...
Read more.