1. Redmatch 2
  2. News
  3. Custom Maps Are Here!

Custom Maps Are Here!



Custom Maps

[h3]Custom maps are finally here! Players can now create and upload their own maps to the Steam Workshop and play them with other players in-game.[/h3]

To play Custom Maps, either select Popular Custom Maps from the new Map Pool setting when creating a match:



Or edit the map pool by clicking the Edit button in the top left of the voting menu,



There are already a bunch of cool Custom Maps up on the workshop!



If you're interested in creating your own Custom Maps, check out this tutorial:

[previewyoutube][/previewyoutube]

Time Trial Leaderboards

After finishing a time trial, you can now see your global rank next to the start! Compete against other players to try to get higher and higher ranks!

Full Update 1.35 Notes


Changes
  • Added a new room setting (Infinite Ammo) that is enabled by default.
  • Spectating now has a 5 second cooldown.
  • Players will now have a skull icon on the scoreboard when they are dead or respawning.
  • The death camera will no longer switch to an overhead view if your killer dies.
  • You will now only get a kill for someone killing themself if they die in the next 5 seconds after you damage them, as opposed to indefinitely
  • Entering spectator mode when someone has damaged you recently now counts as a death, but will not kill you unless someone has damaged you in the last 5 seconds.
  • Reduced the orange tint color grading.
  • Muted players can no longer name rooms.
  • Right clicking a map no longer votes for it. Instead, it will give you a dropdown menu when browsing custom maps.
  • Reduced the max match name length from 500 to 30 characters.
  • The language button is now a flag.
  • Once a bullet does 0 damage it won't penetrate more walls anymore.
  • UI tweaks such as increasing the drag threshold and maps require you to release the mouse button to vote.
  • Time trial replays will now have camera rotation. Any replay recorded before this update will not have it though.



Bugfixes
  • Time trial replays will now restart or stop when you restart or stop the time trial.
  • You will now stop grappling when you go through a teleport.
  • Removed a feature that enabled mid-air momentum cancelling when grapple gear was disabled to maintain a consistent movement system.
  • Wallbang damage is floored instead of ceiled, meaning it will eventually become 0 instead of how it would always be at least 1.
  • Fixed the emotional support button not working.
  • You can no longer change teams while spectating.
  • Fixed some missing characters in multiple translations.
  • Fixed UI clipping issues when selecting a map.
  • You no longer get a hitmarker when shooting teammates.
  • Fixed a bug where the loading spinner did not respect menu transparency.
  • Fixed a bug where if you were on the main menu when the match started your game would run in slow motion.