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DEVOUR News

Price change from September 27th 2024

Back in 2022, we mentioned the possibility of increasing the base price of Devour, but we decided to wait until what we felt was a more appropriate time.

From September 27th 2024, the price of Devour will be set to $9.99. (Note that Steam implements regional pricing for different countries)

Devour was created in 2021 by 2 friends. Back then, it was just a hobby project. There was only 1 map and almost no extra features. If you were lucky, you would get a single hour worth of gameplay! Almost 4 years later, DEVOUR has changed shape drastically. We've released many maps and features since then and our team has grown too.

We often hear from our community that they would have been happier paying a little more for the game, and we are really grateful for your generosity. This will allow us to continue developing DEVOUR to a high quality level.

As always, thank you for your continued support.

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

New map The Manor now available to play!

We are incredibly excited to announce that DEVOUR's brand new map The Manor is now available to play for free for players who own the game! Check out the trailer here:

[previewyoutube][/previewyoutube]

So, it's been a while, and you've been patient. The Manor is a departure from previous DEVOUR maps in more ways than one, and this has taken time to get right. With The Manor, we wanted to (finally) do a classic haunted house map. Incorporating the chilling, ghostly feel of this genre with DEVOUR's essential foundation of intense, visceral co-op gameplay was a challenge.

Half way through the map's development, we went back to the drawing board. We re-made most of the mechanics for the map, as well as some assets, because things just didn't feel right. It wasn't scary enough. And before anything else, we believe DEVOUR should be scary!

The Manor Gameplay


The Manor introduces April North as the possessed cult member. After her fiance is killed on the day of their wedding, she uses wedding guests as sacrifices to summon the demon Azazel. April begs him to open Portals to the Realm of the Dead so that she can search for her lover's soul.

Players can move between Realms by using these Portals (mirrors). Both Realms are the same environment, but with some different properties and possibilities. In order to reverse the ritual and banish Azazel from April's possessed body, you'll be working to reunite the bodies of the sacrificed dead to their severed heads. We'll leave it to you to figure out exactly what you'll need to do. As GLaDOS said, just keep on trying 'til you run out of cake.

Check out what else is included in The Manor update in the full changelog at the end of this post - we've also fixed a ton of issues across the game in general.

New Outfits


Introducing 3 shiny new outfits for your favourite hardworking cultists.


Molly: Troublemaker

April: Cheongsam

Sam: Daddy Cool

The Manor Robes


Here are the 4 unique Robes you'll be working to collect in The Manor:

Hard Mode


Nightmare Mode

Collected all Feathers


Buried 666 Heads

[h2]Demon Anna Plushie[/h2]

As mentioned in our previous post, our brand new Demon Anna plushie campaign with Makeship is now live! Order yours here now: https://www.makeship.com/products/demon-anna-plushie


Full 5.0 changelog below


  • New map The Manor
  • New outfit for Molly: Troublemaker
  • New outfit for April: Cheongsam
  • New outfit for Sam: Daddy Cool
  • Improved visual screen effects when you look directly at an enraged Azazel
  • Greatly reduced the chance that Spiders can clip through closed doors on The Inn
  • Fixed an issue where Spiders could occasionally damage you from an extended distance on The Inn
  • Fixes an issue with Azazel Nathan and Azazel Molly spinning on the spot occasionally during wander phase
  • Azazel Nathan now gets red eyes correctly in jump scares
  • Prevents issues with pigs going missing on The Slaughterhouse
  • Fixes an issue in rare cases where Azazel can start a game enraged
  • Fixes an issue where Azazel Zara can kill you after the 10th burn
  • Improves voice reverb in the cave on The Inn
  • Improves controller support with the Perks UI in the lobby
  • Improved audio for when selecting pets in the lobby
  • Challenge XP is no longer lost if the host disconnects during an ending
  • Fixes exploit that allows players to start a Normal difficulty game but get Nightmare XP rewards
  • Fixes exploit that allows players to reset challenges by changing their system clock
  • Emoting will no longer break head look direction network syncing
  • Indoors house shakes are now properly synced with the thunder audio
  • Fixed an issue where being knocked out at the same time as entering a hiding spot could result in the hiding spot being inaccessible and dropped items spawning in front of the hiding spot permanently


What's next?


Halloween and Christmas events where you can earn some new outfits for free for a limited time. We also have an awesome surprise gift for all players at Christmas, so keep an eye out for that.

We're already looking at our next map, with plans to put it out around the same time next year. Watch this space - we'll update you when we can.

As always, a huge thank you to our amazing community of players, streamers, content creators, fan artists, supporters across all social media platforms, and our incredible Discord moderators. A few years ago, the DEVOUR community is something we could only have dreamed of. You're the reason we're still here, doing what we love. Thank you all, and happy demon banishing.

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

Limited Edition Demon Anna Plushie

Calling all merch lovers!

We're really excited to announce something a lot of DEVOUR fans have been requesting for a long time -
an exclusive DEVOUR plushie! Check out our brand new, squeezable Demon Anna, designed and created in collaboration with the talented folk at Makeship.



The Demon Anna plushie campaign launches tomorrow, September 19th, at 12:30pm PDT. It ends on October 10th (possibly extended by a week if there's a lot of interest). We need to receive a minimum of 200 orders for the campaign to be successful. Once the campaign is live, you can use the link below to order yours. It's probably best you don't leave her unattended around any goats. Y'know, just in case...

Order here from tomorrow: https://www.makeship.com/products/demon-anna-plushie


If we don't reach 200 orders, don't worry, you'll be refunded in full. Depending on the campaign's success we'll run more in future for other characters, so save some shelf space!

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

The Manor: Trailer & Release Date

DEVOUR players, it's time for the official trailer of our upcoming new map, The Manor. Check it out now!

[previewyoutube][/previewyoutube]

The Manor will release on September 19th 2024 at 1pm PT. As with our previous maps, The Manor will be available for free to anyone who already owns DEVOUR. We'll drop another Steam news post on release day with some more info on what's included in the update. It's almost time...

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

The Manor: Sneak Peek

Time for a development update!

We've been hard at work on the upcoming new map, The Manor, in advance of its release this September. We are aiming for a release date of September 19th. Internal playtesting has begun, and we're already excited by how it's all coming together. We know it's been a longer wait this time, so thanks for sticking with us! Read on for a sneak peek at some of the original assets our team has designed for The Manor (click to enlarge).

Cursed Heads
A quick heads up (sorry, we couldn't resist) on our newest ritual object. As terrifying as these ghoulish heads are, they won't be chasing you. You might have to chase them, however... Anyone got some spare gloves?!


Mirrors
Mirror mirror on the wall, who's the scariest of them all? No haunted house is complete without a creepy mirror. There are multiple mirrors around the map, and we've worked hard to make them reflective, meaning you'll see yourself in them, other players, and even April. The mirrors are part of an important mechanic never seen before in a DEVOUR map - the ability to travel between two, playable realms. We can't wait for you to find out more when The Manor releases!


Font
The font was designed in a classic Victorian style, as was much of the map. You'll be visiting it frequently in The Manor. Any guesses why?


Boar Platter
Looks like one of The Slaughterhouse boars made it out alive. For a little while, at least.


Wedding Cake
This stunning asset was designed to highlight that the manor was the venue for a wedding abandoned at the last minute. If nobody even had time for cake, something REALLY bad must have gone down.


We think The Manor is DEVOUR's creepiest, most chilling map yet, with a classic haunted house vibe. After all, we all love a good ghost story! There will also be balance of outside and inside areas, something players have told us they enjoy about our original map The Farmhouse.

Thanks again for your patience and support as we work on The Manor. We can't wait to welcome you in...

X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z