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DEVOUR News

Development News: Spring Update

Hi goat burners!

Today we're sharing what's arriving in our next update, due for release this Spring. Read on for details of what's in store for 5.2!


  • Phase 2 of the UI overhaul: we recently updated our in-game UI, but 5.2 will see the rest of the UI re-design implemented.

  • As previously announced, we are planning to release each character's demon outfit. In 5.2, Molly's will be available.

  • Lots of players have requested a way to change the background music in the menu or lobby, so we're also implementing this.

  • An on-screen keyboard will be added to VR mode.

  • Another frequently requested feature is a Quick Play button on the server browser, which is also in the works for 5.2.


[h3]Upcoming Map[/h3]

We know fans are always eager to learn more about our next map release. We can tell you that we're hard at work, and development is going well. We'll update you with more information soon, but for now we can reveal that the map name is The Carnival, and the demon is Kai! We are still targeting the pre-Halloween period for release.

Here's a sneak peek at the map:



X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

v5.1.5

  • Hotfix: Releasing the last 5 goats or pigs no longer causes a tamed goat or pig to become an escaped goat or pig

v5.1.4

Happy New Year! ːsteamhappyː

Thank you to everyone who has played and supported our small team over the years. We're looking forward to releasing more content for DEVOUR during 2025. We'll release some teasers about the next map in the coming months.

Here is the small changelog for v5.1.4.

  • Christmas event ends
  • Fixed a Mac issue of flickering textures on The Inn
  • Fixed rare case where the Difficulty flame icon rendered incorrectly in lobbies
  • Fixed a spot near animal pens where Nathan could get stuck on The Slaughterhouse
  • In-game menu black background is now slightly more opaque
  • In-game menu buttons now have improved mouse hover hitboxes
  • In-game keys list (K) can now be opened and closed in quick succession without bugging

v5.1.3

  • Mute and Text Chat Mute buttons in the lobby are now translated without needing to be used first
  • Fixed an occlusion / LOD issue on Farmhouse
  • Fixed an issue with a demon spawning in the breakfast room on Farmhouse ending up below the floor
  • Added new stat for easy mode wins
  • Pausing and unpausing the game during the intro of possessed Anna in single player on Farmhouse no longer skips the door open
  • Fixed single player lobby not necessarily showing the correct settings if re-created

v5.1.12

  • Fixes an issue where the Azazel image in the new in-game menu would not reflect the current map
  • When dropping an animal with the Tamed perk, the animal now transitions into the sleeping animation