Version 2.3 Now Available: Home of the Island's Heart
A siren song fills your ears, and you feel a distant beckoning. Can you resist the lure toward the Home of the Island's Heart? The fourth phase of Jagged Earth content is now available with a new Spirit and Scenario.

Lure of the Deep Wilderness: A few wanderers have spoken, in voices of wonder mingled with fear, of finding the Spirit that called them ever-further inland. But most never even saw it, only felt its distant beckoning.
The Great River: The island is vast, and the Invaders are firmly entrenched in its western lands. They now seek to push east across a mighty river and open up a new frontier. Can the Spirits hold them back?
No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth.
https://store.steampowered.com/app/2419041/Spirit_Island__Jagged_Earth
Plus, this update includes various improvements and bug fixes, including:

Lure of the Deep Wilderness: A few wanderers have spoken, in voices of wonder mingled with fear, of finding the Spirit that called them ever-further inland. But most never even saw it, only felt its distant beckoning.
The Great River: The island is vast, and the Invaders are firmly entrenched in its western lands. They now seek to push east across a mighty river and open up a new frontier. Can the Spirits hold them back?
No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth.
https://store.steampowered.com/app/2419041/Spirit_Island__Jagged_Earth
Plus, this update includes various improvements and bug fixes, including:
- Spirit Foresight now includes a toggle to show an overlay indicating the range of each land to its nearest Ocean (very helpful for The Great River scenario).
- By popular request, the end game screen Details panel now shows the Spirits in the game.
- Demoralized and Plan for Departure can no longer grant too much Defend in lands affected by Weave Together the Fabric of Place.
- Fixed a problem where Gift of Twinned Days did not work properly in solo mode.
- An extra copy of Command Beasts will no longer appear when playing Fractured Days Split the Sky without events.
- Fixed Lure of the Unknown incorrectly using up Reach when used at range 0.
- Choosing Spurn the Invaders on Farmers Seek the Dahan for Aid does now properly destroys multiple Dahan if they have reduced health from All Things Weaken.
- Fixed Infestation of Venomous Spiders (thresholded) not getting the damage boost from Gift of Furious Might.
- The "Add 1 Wilds" part of the Sprawl Contained by the Wilds event is now affected properly by Pour Time Sideways.
- Fixed undoing Unrelenting Growth allowing an extra Presence placement with Stone's Unyielding Defiance.
- Bringer of Dreams and Nightmares can no longer incorrectly "destroy" an Invader more than once with Utter A Curse of Dread and Bone.
- Fixed an issue where in some cases, you could undo after revealing a new Event Card.
- Fixed a problem where Coastal Towns Multiply did not work properly with Isolate in some situations.
- The Ravage damage increases from Habsburg Level 6 and Courage of the Crowd now add up properly.
- Fixed a problem interaction with multiple copies of Powerstorm when Power Progression is enabled.
- When Heart of the Wildfire adds Blight with All Things Weaken in effect, you can now choose Wildfire's adjacent Presence so that no Presence is destroyed.
- Fixed a prompt issue with Pour Time Sideways and Prey On The Unwary.
- Fixed an issue that allowed choosing a different land for the second presence after undoing a Minor Power gain from Stone's Unyielding Defiance's presence track.
- Gift of Constancy, when given by Aid From Lesser Spirits, can no longer reclaim itself.
- Thundering Destruction at high thresholds no longer interacts incorrectly with Durable Towns, causing too much damage/destruction.
- Fixed an issue with Russian Explorers ignoring Isolate in some cases.
- Added missing audio cues for multiplayer game setup.