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Version 1.103 is LIVE!

Version 1.103 is LIVE! Restart Steam to receive the changes immediately.


  • ADDED | 3 New enemies have been added to the game world.
  • ADDED | 4 new scans have been added to the Scans Menu.
  • ADDED | Late game Fast Travel Mechanic implemented.
  • ADDED | Gamepad Notification Prompt for SteamDeck.

  • ADJUSTMENT | A few level design adjustments have been made to encompass the new enemies.
  • ADJUSTMENT | Gamepad detection code has received a few tweaks to streamline the gamepad detection process.
  • ADJUSTMENT | Master Blaster Mod (Pre-Chip) has received a few adjustments. The cost to upgrade has increased from 25 to 50.
  • ADJUSTMENT | Super Mod slight alterations to Damage variation.
  • ADJUSTMENT | Removed the extra "????" in the Missions Menu.

  • FIXED | Solid Swine cosmetic left the bands floating in the air when unequipped.
  • FIXED | Accidently removed an expression that prevents decimal numbers from showing for the Scans % value. This could result in showing a very large number. (infinity %)
  • FIXED | Bladder Boss (Tract Maw) would sometimes stop attacking.
  • FIXED | Bit Mod did not gain Atomic Energy from shooting enemies.
  • FIXED | Koble boss would sometimes move below the layout in the Training Area.
  • FIXED | Rush Enzymes could be used to fly through Orange Crystal Walls.
  • FIXED | Pause Menu (Gamepad) did not display the Tablet Menu and Overdrive Systems in the correct locations.
  • FIXED | When landing in an electrical pit at a very specific spot in one of the lower right lung rooms, the player could get soft locked.
  • FIXED | Pig of Many Hats achievement would fire off 1 hat sooner than it should have.
  • FIXED | Loading into your file after Scanning and defeating the final boss will now keep them in your Scans page.
  • FIXED | SFX % in Pause menu would often display as "Text".

  • MISC | Other adjustments, changes and fixes.