1. Builders of Egypt: Prologue
  2. News

Builders of Egypt: Prologue News

Prologue release date!

[h3]The prologue will be released on 2 March 2020 [/h3]

No more delays, no more "soon", no more "few days", no more excuses. So in 12 days from the announcement date you will all be able to play this game and nothing will stop you from doing so!

What is Prologue? It is a free version of Builders of Egypt containing the first mission from the main campaign, in which you will have to establish the future capital of Ancient Egypt. Below the FAQ:

  1. How long will Prologue be available?
    - Prologue has no time limit, it will be available forever.

  2. How long will it take to complete the mission?
    - Gameplay time depends on your experience in this type of games, you can assume that it will take on average ~one hour.

  3. Is there a time limit in the mission? Can I continue playing after completing the mission?
    - When the game announces victory, you will be asked if you want to continue playing, you can do so and play forever.

  4. Will the Prologue be further developed?
    - Yes, Prologue will be further developed in parallel with the development of Builders of Egypt

  5. Will there be any future missions or other content in Prologue?
    - I plan to add more content to Prologue in the future as an encouragement to support the main game.

  6. When will Builders of Egypt be released?
    - The release date is not fixed yet. It all depends on your feedback about Prologue. This game is created together with the players (I'm a player too), everyone has an influence on its final look.

  7. I want to share my feedback, how best to do it?
    - You can write your feedback on the Prologue forum on Steam, as well as contact me by email if you want to include some files.

Devblog: Prologue #01

[h3]It's been a long time since the previous devblog[/h3]
I was hoping to add a specific date of the Prologue release in the next one, but I don't know it yet. I'm sorry to all those who haven't replied yet, I spent the last three weeks on a furious making game updates, including searching for the most difficult to find bugs in the gameplay mechanics and I got thousands of messages. Literally thousands. I hope that with the release of Prologue I will be able to answer all your messages this time.

I know that Prologue was supposed to be here a long time ago, unfortunately the tests were getting longer, there were a lot of problems to solve, some things required rewriting the code so that some of the testers would not crash the game. These are difficult things to predict. However, I hope that the game you get will be worth your expectations.

[h3]The current status of the project is as follows:[/h3]
On Wednesday the game build was sent again for review by the publisher's testers, some minor bugs were found, so it was sent again on Friday. I don't have a final verdict yet, but the initial ratings are rather positive, so I hope everything will be clear early this week.

By the way, I would like to thank all the testers who persistently tested the game for bugs, some of them being very creative in breaking the game, so I can rest assured that more serious bugs will not happen to anyone.

What next? The game will continue to be updated intensively, because we are only at the beginning of production so... I'm going back to work!