loading game: after collecting the goods, the carrier may have moved back to the production building and taken the goods back again, which may have resulted in a negative value of the goods produced.
loading game: carrier, having delivered the required raw materials, was returning to the production building (without any effect)
the number of goods owned is fixed
the texture of the grass has been improved
Unreal Engine version has been changed to 4.25.1 - possible fix for DX11 error problems
new region map (work in progress)
corrected lighting in the main menu
the mini map displays buildings (work in progress)