Substance painter 2020.2.1 (6.2.1)
This is a bugfix release for Substance Painter.
Added
Added
- Add environment variable "SUBSTANCE_PAINTER_VRAM_BUDGET" to override GPU VRam amount
- [UV Tiles][Performance] Do not compute all UV tiles when using the Polygon Fill tool
- [Iray] Save render returns an error results in a black image
- [Linux] Crash after the splash screen on CentOS 7.3
- [Linux] Vram amount is not detected properly with specific configurations
- [Crash] Opening a project with duplicated texture set's name
- [Engine] Cache invalidation issue when modifying a mask
- [Texture Set List] Wrong font effect when Texture Set is deactivated
- [Texture Set List] Cannot hide description
- [Texture Set List] Minor UI issues
- [Iray] PSD render does not open
- [Plugin Photoshop] Not compatible with UV Tiles workflow