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Wayfinder 1.0



[h2]Wayfinders! The time has come![/h2]

After a long journey through Early Access, full of ups and downs, we are finally excited to release Wayfinder.

Wayfinder has been a passion project from the start, and from our entire crew at Airship, we appreciate every person who has played the game and given us positive and negative feedback.

Without that passion, Wayfinder would not be what it is today. While the game didn't start off where we finished, we're incredibly proud of the game we've made and you've told us that our decisions have resulted in a vastly superior and FUN Co-Op ARPG!

Enjoy.

[previewyoutube][/previewyoutube]

[h2]Overview[/h2]
[h3]
  • New Wayfinder - Lora the Vessel
  • New Overland Zone - The Crucible
  • New Lost Zones - The Shattered Foundry & The Aegis Vault
  • 6 New Weapons
  • 15+ New Armor sets
  • 35+ New Housing items
  • Updated tutorial
  • NVIDIA DLSS
  • Performance Improvements
[/h3]




[h2]Lora[/h2]
Lora is the vessel of a primal spirit—a deadly force that frightens even her allies. An orphan with few memories of her past, she’s determined to master this power before she loses anyone else.

(Passive) Channeling: Lora channels the power of her Avatar by damaging enemies with attacks and abilities. Once her power has fully charged, she enters the Channeling state, empowering her abilities.

Clobber: Launch a spirit fist forward, smashing through enemies in its path. Channeled: Lunge forward, expelling a massive spirit fist, causing additional break damage and knocking enemies back. Clobber’s cooldown is reset whenever Lora enters Channeling.

Possession: The Avatar exerts its presence, granting Lora a damage shield that reflects damage back to attackers for a short duration. Lora and nearby allies also gain a protective aura that reduces incoming damage. Channeled: The Avatar manifests to pull in and smash nearby enemies, and all party members gain the reflective damage shield in addition to the damage reduction aura.

Seismic Launch: Quickly dash forward, damaging any enemies in front of you. Channeled: Knocks back enemies while reducing incoming damage. The dash can be held and charged for increased distance.

Unleash: Unleash your spirit, transforming into the Avatar. The Avatar regenerates health, is greatly resistant to all damage, and can pummel enemies with its fists.

Lora has 8 collectible armor sets and 2 cosmetic personas.

[previewyoutube][/previewyoutube]

[h2]The Crucible[/h2]
The final battle begins in The Crucible. The Eldren have occupied a shattered region known as The Crucible—a city-sized machine built by The Architects, reclaimed by nature and lost to time. In search of a powerful secret at The Crucible’s center, the Eldren intend to finish the war their gods started and pen the world a dark fate.

  • Brand new open world area to explore
  • Brand new traversal mechanic to use in the Crucible - The Hookshot!
  • 2 brand new Lost Zones! The Shattered Foundry & The Aegis Vault





Combat
  • Vesper-III weapon ability Null Zone: The shield now pulses damage every second, damage increases with the amount of Locked and Loaded charges consumed.
  • Covetous weapon ability Golden Touch: Increased damage from the initial hit (2.0), Increased damage from the Deceiver Bite (5.0), Increased radius of the Deceiver Bite (500 → 750), Re-applying a mark will cause the first one to explode and apply a fresh mark.
  • Draken Maw weapon ability Aftermath: Increased damage to 12.5 over the 4 hits (up from 9.0), Added re-orientation windows throughout, Improved responsiveness while using each level of momentum; players should feel less locked in.
  • Queen's Pyre: Increased damage at each level of momentum (4/5/6), Increased radius.
  • Grendel’s leap is now combo-enabled.
  • Replaced magic defense with max health on Ransom.
  • Leveled out all Epic Accessory drop rates to be in line with each other.
  • Added previously unobtainable mutator accessory sets to 2x mutator combination loot pools.
  • Adjusted multiple quests & events in Lower Skylight to take place further into the Highlands.
  • Increased health and damage of level 38 mythic hunts.
  • Improved hit impact visuals.
  • Improved HUD buff tray.
  • Added new combat feedback on all weapons.
  • Improved handling of the dialogue system at the end of hunts.
  • Added total owned gold along with re-roll cost to the Job & Bounty boards.


Bug Fixes
  • Fixed various echoes and abilities targeting Silo’s clone.
  • Fixed a calculation error with the bonus damage on hit consumables (WP & AP) resulting in the consumables dealing excessive amounts of damage.
  • Fixed an issue causing defensive powers from Accolades to be removed after traveling.
  • Fixed an issue with the Prowess talent not being applied after travel.
  • Interacting with the Gloom Wall no longer causes major FPS drops.
  • Fixed various PS5 related memory crashes.
  • Changed the way shaders cache to reduce stutter.
  • Updated Steam Deck default settings for a better experience.
  • Fixed multiple overlapping chest spawns.
  • Fixed SO MANY toe catch and collision issues.
  • Fixed multiple UI navigation issues.
  • Fixed multiple localization issues.
  • Fixed multiple item description issues.
  • Fixed multiple objective issues with various Jobs & Bounties.
  • Fixed an issue where the player would lose long-term buffs after traveling.
  • Fixed not being able to put small housing items on mantels.
  • Fixed multiple issues with host/client replication.
  • Fixed enemies spawning in the clouds during the Seeds of Corruption event.
  • Fixed an issue in cross play causing tracked quests to become untracked after travel.
  • Fixed an issue where clients could not invoke the radial menu.


Performance & Tech
  • Added Nvidia DLSS 3 support.
  • Updated default settings.
  • Various Frostmarch optimizations.
  • Various menu optimizations.
  • Added Ultra-Wide support for non-standard resolutions.
  • Add support for dynamic "background" Art on non-standard monitors / standard screen resolutions.
  • Fixed various issues with the 16:10 aspect ratio.
  • Miscellaneous fixes.


Known Issues
  • In some cases both the text and audio language settings will be blank. Resetting to default will fix this issue.
  • Additional Performance improvements are coming soon to all Open World areas.
  • Some users may experience excessive hitching on Nvidia drivers version 565.90. We recommend rolling back to an older driver or doing a clean install.
  • Players on Steam Deck may experience performance issues after updating to 1.0 or loading a cloud save. Resetting the in-game graphics settings to default will correct this.
  • Clients might be unable to complete the main story quest "Unraveling Doubt". Play as the host or solo to get around this.
  • Loading icon will be displayed in place of an item after Awakening and character or weapon back to back.
  • Switching characters while performing important event or quest actions will not always grant progress.
  • UI does not update immediately after reducing Gloomstones to shards.

The Crucible - New Zone

Today we’re here to talk about a huge brand new open world area– The Crucible! This lush, yet dangerous area has quests, mini bosses, and is packed with secrets (and monsters!) lurking around every corner.


The final battle begins in The Crucible. The Eldren have occupied a shattered region known as The Crucible—a city-sized machine built by The Architects, reclaimed by nature and lost to time. In search of a powerful secret at The Crucible’s center, the Eldren intend to finish the war their gods started, and pen the world a dark fate.



Players may have a mount already, but the Crucible is enormous and filled with verticality & multiple areas to explore. With that in mind, we developed an entirely new traversal tool: the Hookshot! We think you’ll love this thing. It’s super fun to use, and allows you to easily get around the massive new area, as well as avoid dangers in situations you may find yourself in when exploring the Crucible!


Stay tuned to all of our social channels for more reveals of what 1.0 brings! We can't wait for you to explore this new zone on October 21st!

Cross Play Is Live! - Patch 0.6.1



[h2]SURPRISE! - CROSS PLAY IS LIVE!
[/h2]

Wayfinders, we’re excited to announce that with our latest patch we have enabled Cross Play!

Players on PC & PS5 can now team up directly by entering the lobby invite code of their friends on other platforms! We are enabling cross play today in preview to iron out any bugs that may remain before our launch on October 21st! We are considering this a preview. If you encounter any issues please join our Discord to report them in the dedicated cross play bug reporting channel!

Players who are in a public game can get their invite code by opening up the Find Party menu and viewing the code at the top right of the screen.



Those aren’t the only changes in this patch as our team has been hard at work fixing various bugs and disconnects that you may have encountered.

Patch Notes

  • Enabled Cross play!
  • Added a lobby code invite system
  • Fixed a blocker with the “Ring of Blood” quest.
  • Fixed various crashes.
  • Fixed edge cases with Founder’s items being granted or removed incorrectly.
  • Fixed some cases that would cause “Party No Longer Available” when attempting to join a game.
  • Fixed an issue that would cause the ‘Find Party’ button to go missing from the main menu after getting kicked or disconnected.
  • Fixed various issues with Discord invites not functioning correctly.
  • Fixed various issues causing disconnects in co-op games.
  • Fixed an issue causing loss of input after being inactive in the pause menu



Announcing Cross Play!



Wayfinders, we've heard your cries for help across all platforms when pushing back the Gloom!

Today we're excited to confirm that Cross Play will be returning to Wayfinder when the game launches out of Early Access on October 21st!

Cross Play will allow you to join lobbies across all platforms, allowing you and your friends the ability to party up quickly and easily using a lobby code.

It's important to note saves will continue to be local and this is not cross save, nor cross progression.

We appreciate everyone's continued support of Wayfinder!

Qol 2 Hotfix 1

- Fixed a random crash in Highlands
- Fixed crashes when Reawakening weapons