1. Wayfinder
  2. News

Wayfinder News

Wayfinder Mods Now in Beta!

[p]Wayfinder now supports player-made mods through Mod.io! Download the special branch "mods_beta" which will grant you access to browsing and managing mods from the main menu in Wayfinder. Get new mounts, restructure Lost Zones, create new experiences and share them with community. [/p][p][/p][p]How to Download the Wayfinder Mods Branch in Steam[/p][p]Right click Wayfinder in your game library and select PROPERTIES.[/p][p][/p][p]From here you can navigate to BETAS, and select "mods_beta - Mods Beta" from the list of versions.[/p][p][/p][p]Once you have downloaded this version of the game and begin play, you will see a new option in the main menu - "MODS".[/p][p][/p][p]This menu will allow you to browse from a library of player-made mods supported by this version of Wayfinder. Simply SUBSCRIBE to the mod you want! Further instructions can be found in the game. [/p][p][/p][p][/p][p]How to Create Custom Mods for Wayfinder in Unreal Engine

Want to create your own content for Wayfinder? Whether it’s new zones, mounts, enemies, or items, this guide walks you through how to build and share your custom creations using Mod.io and Unreal Engine—no coding required (but if you want it, go nuts!).

Getting Started
[/p][p]Download the Wayfinder Mod Editor from the Unreal Game Store.[/p][p][/p][p]Most Wayfinder mods involve creating or modifying all assets like Blueprints, Maps, Meshes, or other visual elements. Once you've made your changes, you’ll:
[/p]
  • [p]Cook your content in Unreal Engine.
    [/p]
  • [p]Package it into a `.pak` file.
    [/p]
  • [p]Upload it to mod.io to share it with the community!
    [/p]
[p]
Doing so does require downloading the editor which is available on the Epic Game Store:

Note: If your mod includes game data like item stats or enemy info, you’ll need to follow a few extra steps listed below.

Pro Tip: Instead of editing existing files directly, try copying them and making your changes in a new folder. This keeps things clean and avoids conflicts with other mods.

Packaging Your Mod

After you've created your custom content:

1. Head to Project Settings > Packaging > Additional Asset Directories to Cook and add all your new/changed folders.
2. (Optional) Speed up the process by excluding folders you didn’t touch.
3. Click File > Cook Content for Windows in Unreal.
4. Find your cooked content here:
[/p]
{ProjectName}/Saved/Cooked/WindowsNoEditor/Atlas/Content
[p]5. Recreate the correct folder path (e.g., `Atlas/Content/EverythingLostZone`) to match the game’s structure.
6. Name the folder: `Atlas-WindowsNoEditor_{ModName}_P`
7. Use unrealpak.exe to compress it into a `.pak` file.


Mods That Add New Enemies, Items, or Zones

Mods that include gameplay data (like items, enemies, or new areas) need a little extra setup.

Before uploading your `.pak` to Mod.io:
[/p]
  • [p]Create a `ModConfig.ini` file in the same folder as your `.pak`.
    [/p]
  • [p]Inside that file, list the new data tables you created.
    [/p]
  • [p]Only include new tables—existing ones can't be edited this way.
    [/p]
[p]
Supported Table Types:
[/p]
  • [p]InventoryTables – for new items
    [/p]
  • [p]MutatorTables – for gameplay modifiers
    [/p]
  • [p]EnemySetTables – for new enemy types
    [/p]
  • [p]TravelInfoTables – for custom Lost Zones
    [/p]
[p]
Example ModConfig.ini:
[/p]

\[/Script/Wayfinder.WFGameSettings]
InventoryTables=/Game/BonusMountsMod/Data/AirshipMod_MountItems.AirshipMod_MountItems
InventoryTables=/Game/BonusMountsMod/Data/AirshipMod_MountMeshes.AirshipMod_MountMeshes
TravelInfoTables=/Game/EverythingLostZoneMod/Everything_TravelInfoTable.Everything_TravelInfoTable
[p]
If you're changing animations or skeletons (like with mounts), make sure your mod recreates the folder structure of the original game. You don’t need every file—just the folders.


Upload and Share

Once your `.pak` file (and optionally ModConfig.ini) is ready, you can upload your mod to mod.io/g/wayfinder and start sharing it with the Wayfinder community!

Whether you’re dreaming up a spooky new Lost Zone or building your own custom mount, we can’t wait to see what you create.
[/p]

1.2.0e - Hotfix

  • Fixed an issue where players wouldn't be rewarded Helix Core upon completion of "The Gauntlet"
  • Fixed an issue when dusting or selling items when Offline would not give currency.

Patch 1.2.0d

PATCH NOTES


  • Fixed an issue where a corrupted save file prevented loading of backup save files at the profile select screen
  • Fixed an issue where players could revive without needing to hold the interaction key near fallen enemies
  • Fixed an issue where the game would become unresponsive when using the Turned Tables mutator during the Hollowlord Vendraal hunt


[h2]XBOX[/h2]
  • Resolved various issues with achievements not unlocking properly when criteria are met
  • Fixed a bug preventing achievements from unlocking retroactively

Patch 1.2.0b

Patch Notes
  • All Mythic Hunts will now drop an additional item and guarantee an accessory drop
  • The bonus chest in the Malefic Maw hunt will now always contain a random weapon as was always intended
  • Fixed a bug where a golden chest spit out by Malefic Maw could spawn underground
  • Fixed the issue where the game freezes using the Turned Tables mutator
  • Clients critical damage numbers now show up in the corresponding crit color (not just white all the time)
  • The 3rd potion slot will no longer disappear after traveling
  • Fixed an issue with Starcrossed Lover Echo failing to come off of cooldown
  • Players can now complete 'Slime Sabotage' event inside mines expedition 100% of the time
  • Fixed screen blur issue that occurred when three Lora characters used their 'Unleash' ultimate abilities
  • Fixed glitch gloom VFX getting stuck on player after traveling
  • Fixed multiple issues relating to hardcore UI and localization


XBOX
Resolved an issue that was causing Xbox to crash frequently and fixed various issues with achievements not unlocking

Hardcore Mode - v1.2

NEW MODE: HARDCORE




Introducing Hardcore Mode - When starting a new save you now may select “Hardcore” as an option.
Once a Wayfinder falls in battle, they cannot be used again on that save. Once all Wayfinders have fallen, that save can no longer be played.



Xbox Release

Wayfinders on Xbox can utilize the cross play lobbies just like all other platforms. Please be welcoming to the new Wayfinders pushing back the Gloom alongside you!

General Updates and Fixes
  • Reduced damage from some traps in Nightmare Mode (maximum 75% health damage).
  • Fixed traps double-hitting players.
  • Fixed a crash when using the Juggernaut’s weapon ability.
  • Fixed an issue preventing clients from completing the Patrol: Path of Fire if the host completed it first.
  • Fixed the Teryssa the Silence echo failing to activate/reset upon triggering.
  • Fixed the Hollowlord Vendral Echo not working properly with Ultimates.
  • Fixed an issue with the Phoenix becoming invulnerable during the Altar of Phoenix event.
  • Fixed invisible fleas blocking chokepoints or finale encounters.
  • Fixed the Dread Legion Boss failing to move to the second arena after Phase 1 of the hunt.
  • Fixed Dryades weapon ability Nature's Grasp failing to pull enemies.
  • Fixed the revive UI disappearing after using Phoenix Oil.
  • Corrected the set bonus for the Mutated Instability accessory set.
  • Players can now perform air slam attacks after consuming Phoenix Oil.
  • Fixed an issue where players couldn't damage the mini-prophecy during the Gloom Tear event in the Highlands.
  • Fixed missing button callouts for tracking/untracking quests.
  • Fixed missing button callouts on the Delete Profile confirmation pop-up.
  • The back button in the Delete Profile pop-up now works properly.
  • Fixed an issue where players could get stuck on a black screen after backing out of difficulty selection.
  • Fixed a hitch when interacting with the Tracer Event.
  • Fixed a freeze during Trail of the Lingering Light and Teryssa the Silence with the Turned Tables mutator boon active.
  • Fixed Lora's voice occasionally changing during attacks.
  • Updated the following weapons to include Max Health instead of a defensive stat:

    • Grim Harvest
    • Radiant Dawn
    • Dryades
    • Venom
    • Maiden's Rime
    • Voidbinder
    • Last Ditch
    • Requiem


Platform-Specific Fixes: PlayStation 5
  • Fixed an issue where the game failed to load the most recent save slot when using the Back to game option in Activity.
  • Fixed an issue where players couldn’t quit back to the Main Menu after entering gameplay through the Tutorial Activity.
  • Added a proper warning message when trying to join a Nightmare game from a non-Nightmare save.