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300%+ XP Boost Now Live - Patch 0.1.10.0

We’ve heard you loud and clear. XP progression needs a few tweaks. While we had plans to wait until a future season to introduce a few changes at once, we’re going to fast-track some of those changes today to get you leveling your Wayfinders and weapons faster! While not a complete list, here are some changes that are live today in Patch 0.1.10.0.

[h3]Patch 0.1.10.0[/h3][hr][/hr]
  • Increased XP gains from all enemies by 386%. This includes mini-bosses and bosses in Expeditions and Hunts.
  • Increased XP from Expedition completion bonus by 237%.
  • Increased Reward Tower XP from all repeatable sources by 325%. This includes opening chests, breaking resource nodes, collecting memory fragments, completing events, and completing Expeditions & Hunts.
  • NOTE: We’ll revisit this Reward Tower increase in the future when the Job Board and has been released.*
  • Added XP multipliers to each mutator slot. 10% bonus for one imbuement – 20% bonus for two imbuements – 30% bonus for three imbuements.
  • Fixed a bug on the Expedition/Hunt completion screen that was displaying the incorrect XP gained.
  • Fixed a bug with Wingrave's Divine Aegis upgrade at rank 2 resulting in exponential increases in damage.
  • Fixed Tooth and Claw VFX being misaligned when sheathed.
For more details on today's patch, don't miss our latest Wayfinder Wednesday post!









Wayfinder Wednesday #05

[h3]The Reaver King[/h3][hr][/hr]It’s been a week since we launched our biggest update yet, The Reaver King! We hope that you have had a chance to jump in and unravel the mysteries of the Hollow Heart and its twisted enemies that lurk within. This update comes with four new Main Story Quests, two new Hunts, new weapons to arm yourselves with and more.

[previewyoutube][/previewyoutube]
If you haven’t had a chance to sink your teeth into this new content, be sure to get all caught up on the Main Story Quests! The Reaver King will require you to complete up to the ‘Dread Legion’ Main Story Quest. Once you’ve completed Dread Legion, Graymourn will guide you on your new quest to confront these new foes.

Grab a Founder’s Pack now to instantly unlock Early Access and challenge the crown today!

https://store.steampowered.com/app/1171690/Wayfinder/

[h3]Updates and Known Issues[/h3][hr][/hr]As we release new content, we continue to squash bugs and make overall improvements to the game. Recently, we released Patch 0.1.9.0 that included some needed balance adjustments to a few weapons and an increase to Hellswarm’s ability. We also made a few fixes to the Reaver King boss fight as well as some quests. You can read up on the detailed list of improvements and fixes.

[h3]Community Hot Topics: XP & Patch 0.1.10.0[/h3][hr][/hr]We’ve heard you loud and clear. XP progression needs a few tweaks. While we had plans to wait until a future season to introduce a few changes at once, we’re going to fast-track some of those changes today to get you leveling your Wayfinders and weapons faster!

While not a complete list, here are some changes that are live today in Patch 0.1.10.0. Additionally, we’ll share some initial thoughts on future plans, yet to come.

XP GAINS FROM NON-QUEST SOURCES IS TOO LOW

We agree. We’re going to be tuning these gains across the board. Also included in this patch will be increased XP in Hunts, creature kills (inside Lost Zones and Highlands) as well as fixing some enemies who previously gave no XP. We’ve also added modifiers based on the number of imbuements you have applied, meaning the bigger challenges will reward more XP.

REWARD TOWER LEVELING AND ALT LEVELING IS SLOW

We also agree. The big thing that we had planned for Founder’s Season 2 is the Job Board. This allows you to quickly level up your Reward Tower by selecting missions you want to undertake for the day. We’re looking at releasing this along with XP scrolls sooner than FS2. In the meantime, we’ll be more than doubling the rate at which Reward Tower keys are gained in this patch. We’ll revisit this Reward Tower increase in the future when the Job Board has been released.

ALTERNATE WAYS TO GET XP

We’re looking at new and exciting ways for players to get XP. One of the things we’ll be doing is rethinking the expedition bar. While this was always meant to fill up as you explored expeditions, we think we can do more to reward the level of activities you’re doing. If you come across 2-3 puzzles in a side room, you should get some good loot and XP for completing those. We’ll have more on how we’ll address these at a later date. We’re also finalizing plans for double XP weekends and hope to have those implemented soon.

While this is something we will continually be fine tuning to make sure it’s the best experience, here is a list of changes live now.

Patch 0.1.10.0
  • Increased XP gains from all enemies by 386%. This includes mini-bosses and bosses in Expeditions and Hunts.
  • Increased XP from Expedition completion bonus by 237%.
  • Increased Reward Tower XP from all repeatable sources by 325%. This includes opening chests, breaking resource nodes, collecting memory fragments, completing events, and completing Expeditions & Hunts.
  • Added XP multipliers to each mutator slot. 10% bonus for one imbuement – 20% bonus for two imbuements – 30% bonus for three imbuements.
  • Fixed a bug on the Expedition/Hunt completion screen that was displaying the incorrect XP gained.
  • Fixed a bug with Wingrave's Divine Aegis upgrade at rank 2 resulting in exponential increases in damage.
  • Fixed Tooth and Claw VFX being misaligned when sheathed.
NOTE: We’ll revisit this Reward Tower increase in the future when the Job Board and has been released.

Those are our immediate plans, but we will continue to look for ways to improve your XP experience—and please continue to let us know your thoughts on our socials and Discord or Feature Upvote. We are listening!

[h3]Tips and Tricks[/h3][hr][/hr]Looking to get that little extra edge on your next Expedition? We’ve poked our busy devs to give you some tips and tricks that can help you on your adventures across Evenor!

Wingrave: Righteous Strike, Wherever you Are

Keep in mind what kind of enemies you’re fighting and equip a ranged weapon or melee weapon accordingly! When performing a Righteous Strike with a ranged weapon, it is a spearing thrust. With a melee weapon, Righteous Strike becomes more of a traditional sweep attack.



Party Composition: Let’s get this Party Started

There’s no right or wrong when it comes to who is in your party, but there are certainly some advantages to a balanced group! Mix and match support heroes like Wingrave and Venomess with damaged focused weapons. Whether they are laying down the DPS or healing, the group is covered! If you don’t have Ven or Wingrave in your party, don’t fret – the power of Echoes can come in handy with max health and life steal attributes.

Matchmaking: Matchmaker, Matchmaker, Please not a Match

Wayfinders are stronger together, but on rare occasions it can be advantageous to go at it alone. If you are trying to complete a specific objective in a Lost Zone or just want to explore the area at your own pace, try turning off matchmaking before accepting your Lost Zone selection. Matchmaking will default back to multiplayer, so you’ll never have to worry about turning it back on. Happy hunting!



[h3]Community Events[/h3][hr][/hr]It has been great to see Wayfinders participating in the community events and contests, including our first art contest! You can see the winners and their stunning art here.

If you’re looking for a way to test your latest build, look no further. More community activities have been popping up and we are thrilled! Here are a few upcoming tournaments organized by talented creators from the community. Don’t miss out on the fun!

Frostyhuntz

CalebWarta


We’ll be jumping into these tournaments and livestreaming the action over on our Twitch channel and lending our support with some awesome prizes for both tournaments!

1st Place
  • 2000 Runesilver
  • Gloomdagger USB Drive
  • Wayfinder T-shirt
2nd Place
  • 1000 Runesilver
  • Joe Mad Signed Venomess Poster
3rd Place
  • 500 Runesilver
There is still some space to sign up to participate in CalebWarta’s tournament here!

Join our official Discord and checkout the Guilds and Communities channel to find a community to call your own and to keep an eye on any upcoming events!

Well adventurers, that wraps up another Wayfinder Wednesday. Jump into Wayfinder and let us know how you feel about The Reaver King update and our XP buffs. We’ll see you in Wayfinder Wednesday #06 on November 22!

Patch 0.1.9.0

Hello, Wayfinders! We know nerfs are never fun, but we see these as necessary steps to achieve our goal of healthy long-term gameplay. Today we're going to be adjusting some of the current extreme outliers, along with a small improvement to Hellswarm's ability.

In the near future, we'll be further developing the identity and feel of each rifle sub-type, improve underperforming weapons, and improve the viability of choosing Defensive Stats & Ability Power in builds.

Arcstorm
  • Reduced weapon ability scaling of Arcbeam by 17%.
  • Arcbeam is no longer affected by the bonus Weapon Power from active reload.
Tempest
  • Reduced weapon ability Bulletstorm damage by 25%
  • Bulletstorm no longer builds Eagle Eye meter and cannot spawn an Eagle Eye target.
  • Removed the ability to fire while Bulletstorm is firing.
Hellswarm
  • Increased the radius of the weapon ability Volcano by 37%.
Additional Updates
  • Fixed an issue causing the Reaver King and Marrow to become invisible and invulnerable after reviving.
  • Fixed the Equilibrium echo buff being removed on death.
  • Fixed players always returning to Deepwood Holt after activities.
  • Fixed the Reaver King’s Artifact overriding crit chance values instead of adding.
  • Fixed the incorrect store icon for the Legacy weapon.
  • Fixed the Hollow One Root not spawning for the Roots of Evil quest.
  • Fixed the Gourmet Slice trinket using the incorrect name.
  • Improved the visual cue hints for the Ring of Ashes side quest.

The Reaver King is Now Live

[h3]The Reaver King Has Arrived[/h3][hr][/hr]Venture into the darkness of the Hollow Heart where the land and its people have succumbed to the Gloom. The twisted Reaver King who rules those lands wishes to conquer all of Evenor. It is up to you to put an end to his madness and save Skylight from the evil that has overtaken him.

[previewyoutube][/previewyoutube]
Delve into new Main Story Quests and untangle more of the Gloom’s mysteries. Take up arms against The Reaver King in a new Hunt and wield three powerful new weapons: the lethal sting of the Rose & Thorn blades, the shadow infused Eclipse weapon, and the ancient Legacy weapon bound with radiant light.

Battle another formidable foe, Wormwood, in an additional new Hunt and uncover Nightshade’s essence to be able to craft the beloved weapon. Your progress through this exciting new content will unveil rewards and add a new layer of challenge with a third Imbuement slot to wield unprecedented levels of power.

Explore The Reaver King and more in Early Access. Purchase a Founder’s Pack today.

https://store.steampowered.com/app/1171690/Wayfinder/

[h3]Community Live Stream [/h3][hr][/hr]Tune into our second community livestream over on Twitch today at 4:00 p.m. CT and check out Alex, AKA Sir_Snarf from the community team, who will be adventuring through the Hollow Heart and showcasing the start of this new journey!

[h3]Gameplay Updates[/h3][hr][/hr]Each update gives us a chance to add tons of gameplay improvements. Join the official Wayfinder Discord here to get the latest updates and be sure to check out our detailed list of patch notes and fixes that comes with The Reaver King update here.

Mid-Season Update 2: The Reaver King

Wayfinder,

The Reaver King is available tomorrow October 31 across all platforms. In our biggest update yet, log in and explore a mysterious realm that has emerged, teeming with new formidable foes.

[h3]Mid-Season Update 2: The Reaver King[/h3][hr][/hr][previewyoutube][/previewyoutube]
The way to Hollow Heart is open. Once a paradise of primal power and a place of worship to the Woodwen people, it too has fallen to darkness. Now the Reaver King has set his sights on the Beacon. If Skylight is to be saved, Aturach and his Hollow Ones must be slain.

This update brings with it new quests, weapons, improvements and more!

[h3]Main Quests[/h3]

The Hollow Heart

Back again to Deepwood Holt. Seek out Graymourn and Omen, who will set you on the path to the Wormwood Hunt.

Wormwood

Wormwood stands between you and unlocking the power of a third imbuement slot. Get to Deepwood Holt to accomplish your quest.

Roots of Evil

Return to Graymourn for one final request before you are ready to unlock the Reaver King Hunt.

The Final Battle

You have what you need, Wayfinder. The roots have been severed. The Reaver King can now be challenged. Reach a Gloom Gate and start your Hunt against this foe.

[h3]Side Quests[/h3]

Eclipse Questline

A mistake from Arsenal’s past has returned to haunt the Highlands. The Essence needed to forge a new weapon is up for grabs. Corrupted by a dreaded weapon of the Deep Eldren, the Weapon Master’s old protégé, Anson, has returned to consume all light and life in his path. Speak with Arsenal to hear what she has to share.

Ring of Ashes Questline

A mysterious ring from the mythologized Kingdom of Ashes has been found after a thousand years. The Engineer believes it might be used to uncover arctech wonders lost to time, and perhaps, the Engineer’s own origins as well. Check in with him once you’ve located the ring.

Painful Secrets Questline

Your help is needed by a friend in Deepwood Holt. Seeker Avala herself has begun glitching in and out of reality, bringing to light a secret Lord Halar has been harboring since those first days after the Fall. Seek Avala out to see what secrets are surfacing.

[h3]Lost Zones[/h3]

The Hollow Heart

The Heart of the Woods is not only a place but a power. A pillar of this world. Older than humanity. Older than the Eldren. Older than even the Architects. Yet whatever primeval purity once was, has been carved empty by the Gloom. The Hollow Heart remains. And its corruption is spreading.

[h3]Hunts[/h3]

Wormwood

Wormwood—first child of the Hollow Heart. Nature itself has been twisted by the foul will which awoke in the woods. Wormwood remains the mightiest of its spawn.



Reaver King

The Reaver King wants for a world where the roots of trees are watered with blood, and the wind itself is hungry and cruel. He has seen this world—his world—foretold in shadow. And he will stop at nothing to ensure its birth.

[h3]Weapons[/h3]

Legacy

This ancient weapon was forged in the dawn of the world, before humanity existed. It was made for Eldren hands, and it burns with eternal light.



Ability: Phalanx - Protects the Wayfinder and all nearby allies with a Damage shield, absorbing all damage, and preventing impacts until the shield is broken. Increases magnitude of the shield for each Latent Power Pip consumed.

Rose & Thorn

As deadly as they are beautiful, these weapons were once wielded by the legendary Blade Dancer of the Golden Aerie. Blood sustains the flowering petals.



Ability: Thorn Blossom - Slam into the ground, shooting thorns up from the ground in an area below the Wayfinder. Enemies hit will be inflicted with Rose Blossom for 10 seconds, taking additional damage each time they are hit.

Eclipse

This weapon was forged in the vaults of the Deep Eldren and infused with the power of Shadow. It yearns to consume light and life.

Ability: Steel Vortex - Throws the axe to spin in a vortex in front of the Wayfinder, dealing damage multiple times before returning. Deals additional damage for each level of Momentum consumed.

Nightshade

The Venomess designed many weapons for the Maze, but Nightshade she made for herself. Its needles are infused with the venom of the Orlake Wyvern, ensuring a swift and painful demise.

Ability: Wyvern’s Fury - Reloads the gun with an empowered clip. During this clip, the weapon is fully automatic and every bullet is infused to apply a stack of Poison on hit. Poison is a small DoT that stacks up to 20 times and deals damage over 6 seconds.

[h3]Community Live Stream[/h3][hr][/hr]Be sure to check out our second Community Livestream with Community Manager Sir_Snarf! Tune in tomorrow at 4 p.m. CT over on our official PlayWayfinder Twitch channel or on our Steam Store Page to catch Sir_Snarf in action playing through the update!


[h3]“The Reaver King” Patch Notes[/h3][hr][/hr]Last Wayfinder Wednesday we shared Phase 1 and Patch 0.1.5.0 had gone live and the team is seeing great results in overall experience since launching. You can check out those updates here.

Our newest content will also bring new gameplay fixes and updates. There’s quite a bit the team was able to tackle for The Reaver King, so let’s take a look -

Patch 0.1.8.0
  • LOAD TIMES: Fixed an issue on PC and PS5 where players could be waiting longer than normal in a loading screen when the loading bar was nearly complete.
  • Rush type echoes should now add to a Wayfinders total Power.
  • Added a prompt to remove duplicate Rush Echoes when swapping to a Wayfinder or Weapon with that same Echo equipped.
  • Fixed an issue causing infinite load screens when respawning after dying in the Highlands in certain scenarios.
  • Fixed poison barrels leaving behind an indefinite hazard warning.
  • Fixed players only unlocking 29 out of 30 Affinity Points. Level 1 Wayfinders will now start with 1 Affinity Point, allowing for 30 points by level 30.
  • Fixed movement oddities after using the I AM STUCK feature.
  • Fix some out of bounds points in the Mines biome.
  • Fixed instances of extreme damage from Ven’s level 15 Instinct Affinity Perk.
  • Fixed some safe spots in the Aurelian biome.
  • Fixed an issue where players could directly damage the Dread Legion when the Midas mutator was active.
  • Fixed an interaction causing enemies to regain health during a Golden Bombs imbuement.
  • Fixed an issue blocking players from entering the Bloodworks during the Birds of a Feather side quest.
  • Fixed an issue causing players to get kicked after crafting the Sage Wisdom Potion.
  • Fixed the crash caused by Balgrim Diggers throwing their lanterns.
  • Fixed the Mysterious Device not dropping while on the Seeking Closure side quest.
  • Fixed player aiming getting deflected when entering ADS with a rifle.
  • Fixed party leaders getting connection time outs during the Expedition Complete screen.
  • Fixed the Talon of Pyre Echo going on cooldown after entering a Hunt arena.
  • Fixed the Mastery critical force not granting the correct amount of crit bonus at each level.
  • Fixed players auto-running forward after respawning from a fall.
  • Fixed instances of Bloodbore’s laser attack not dealing damage correctly.
  • Fixed instances of Bloodbore not attacking after being guard broken.
  • Fixed Dark Treasures from the Golden Cache mutators not awarding gold in some cases.
  • Fixed the wrong weapons being displayed in the Expedition Complete screen.
  • Fixed Sphere 4 Void Dungeons not granting all completion chests.
  • Fixed incorrect objective markers during The Fall of the Silver Codex quest.
  • Fixed cases where Nightshades fire mode would be incorrect after reloading.
  • Fixed an issue where Twin Strikers were unable to combo out of a dash attack during Blade Dance.
  • Fixed cases where Ven’s transfusion and Vampiric Blast did not aggro enemies.
  • Fixed an issue with Twin Strikers that made the player unable to light attack after performing 2 consecutive flourishes.
  • Fixed Rifle weapon abilities counting as combo finishers.
  • Fixed Wingraves Radiant Pulse not blocking projectiles from Deadeye Shrikes.
  • Fixed cases where the player would lose movement ability after using the Arcstorm weapon ability.
  • Fixed the Juggernaut’s Upheaval ability firing twice.
  • Fixed the issue when using Kyros' Savage Rake while ADS failed to perform the 3rd finisher attack from the level 2 upgrade.
  • Fixed Venom Twin Strikers applying the incorrect debuff during Blade Dance.
  • Fixed some cases where Shurrk Tongue attacks were inconsistent.
  • Fixed cases where the player would get damaged when outside of the Bloodbores AoE’s.
  • Fixed the flicker that occurs when the Bloodbore leaps to the wall.
  • Fixed players not receiving gold when breaking Midas shields with Rifles.
  • Fixed Kyros’ Arcane Focus destroying breakable objects spawned from Mutators.
  • Fixed cases where the player would drop combat when in the Archon Commander Hunt.
  • Fixed cases where the first wave of the Argent Hand wouldn’t always attack the player.
  • Fixed the inconsistent application of Mutator VFX to enemies in Lost Zones.
  • Fixed the matchmaking countdown timer persisting on screen even after the party leaders cancels the queue.
  • Fixed the Hollow Queen Echo missing icon.
  • Fixed Epitaph not depleting the correct amounts of momentum after being used at full capacity.
  • Fixed cases where the Willow Witch Crow Storm could be invisible to the player.
  • Fixed a visual bug with The Cobalt Flame Sword and Shield skin in the character menu.
  • Fixed a visual bug in the Dread Legion hunt causing the Light orbs to sometimes be invisible.
  • Fixed some quest names unnecessarily wrapping in the NPC dialogue menu.
  • Fixed the missing icon for the Gloom Dagger core item.
  • Fixed the wrong icon for the Pridelord echo.
  • Fixed the Deposed King echo dropping from Gloomshroud recharge stations.
  • Fixed the Willow Witch not dropping Hollow One Samples for the Seeking Knowledge side quest.
  • Fixed some cases where weapon skins would not swap properly when changing Wayfinders.
  • Fixed the Windhowlers Silence not appearing in the status page.
  • Fixed Bloodbore having the incorrect name on the Boss health bar and Hunt objectives.
  • Fixed an issue with Cobalt Flame and Terminus weapon skins not displaying in the style menu.
  • Increased the drop rate of the Feather of War by 3.2x.
  • Epic Accessory drop rates improved on all bosses. Most epic boss accessories should now have a 2-3% chance to drop (up from ~0.5%).
  • Lowered the damage and break damage output of Titan’s Bane's Weapon Ability. (We still want this weapon to feel powerful, this change is intended to tighten the gap between Titan’s Bane and other 2 Handed options). Additionally, Molten Cleave Weapon Ability: Base Damage reduced by 50% & Break Damage reduced by 80%
  • Increased the pickup range of Arcanist orbs to match the pickup range for loot items.

We’re still hard at working tackling issues as they arise and making sure to give the Feature Upvote asks the love they deserve. Thank you for the continued support and feedback!

Are you prepared to answer the summons of a king? Grab a Founder’s Pack now to instantly unlock Early Access, team up with Wayfinders around the globe and put an end to this new threat.

https://store.steampowered.com/app/1171690/Wayfinder/