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Medieval Dynasty News

Patch 2.3.0.8 on the Public Branch

Dear Players,
We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Bandits Camp theme: north-east of the Oxbow
  • Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
  • Possible crash when looking at field chunks
  • Possible blackscreen for client rejoining the game after leaving while dead
  • Camera change if player gets ragdolled during moutning up while having lags
  • Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
  • Various cases of player getting stuck while mounting or dismounting
  • Inputs not updating on the HUD when using the gamepad after placing a building
  • The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
  • Being able to sell an animal while someone was still riding it
  • Encounter with granny not working for client when the cage was opened
  • Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
  • The time of day affecting the fog density and the brightness in the caves
  • Music changes when ragdolling in certain areas
Updated
  • Languages updated
  • Lighting improvements in caves


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.8 on the Test Branch

Dear Players,
We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Bandits Camp theme: north-east of the Oxbow
  • Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
  • Possible crash when looking at field chunks
  • Possible blackscreen for client rejoining the game after leaving while dead
  • Camera change if player gets ragdolled during moutning up while having lags
  • Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
  • Various cases of player getting stuck while mounting or dismounting
  • Inputs not updating on the HUD when using the gamepad after placing a building
  • The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
  • Being able to sell an animal while someone was still riding it
  • Encounter with granny not working for client when the cage was opened
  • Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
  • The time of day affecting the fog density and the brightness in the caves
  • Music changes when ragdolling in certain areas
Updated
  • Languages updated
  • Lighting improvements in caves


To access the test branch:
  • Right click Medieval Dynasty in your Steam library and pick 'properties'
  • Then go to 'Betas' on the left side and under Beta participation, select "public_testing"
  • As soon as you do this Steam should have an update queued for MD and can start downloading the version on the test branch.
  • If you want to download the live version again (public branch), just change the Beta participation back to "None" like it originally was.

As always, this version can contain unexpected bugs. If you are bothered by this, just stay on the live version and wait a couple of days til we roll out the test version.

To be safe, take a backup of your savegame before playing the test version.
You can find your savegame in %LocalAppData%\Medieval_Dynasty\Saved\SaveGames.

Keep in mind that to be able to play co-op, all players must be on the same version. So if you are on the test version, you will not be able to crossplay with other platforms, and all Steam players must download the test version as well.

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.7 on the Public Branch

Dear Players,
We share with you update 2.3.0.7 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Remote storage access working with feeding racks and washtubs
  • New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
  • New take out sounds for shields
  • Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person
  • Armour sounds for all player and bandit combat animations
  • Armour sounds for player animations, including: crafting simple items by hand or at the workbench, picking up items, sleeping and waking up, sitting down and standing up, using a torch and a washtub


Fixed
  • Talent points set to 0 and not to the correct saved value on player load in some cases
  • Clients not being able to manage Builder's Hut
  • Possible client disconnect when using "Transfer All" option from one inventory to another
  • Field state not updating correctly on clients in the management tab
  • Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
  • The animal sell button not working in some cases
  • Traders' money not updating on client after selling an item
  • When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
  • Mount inventory didn't update after taking one item
  • Available skill points not updating after being spent by client
  • Setting max/min number in the crafting slider not updating the amount of the required resources
  • Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
  • Sometimes the notification not appearing after removing an item from the inventory
  • Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
  • "Accept" always displaying as the selected option in the event consequences
  • Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear
  • The player can repair buildings by double-clicking the mouse button in the builder's hut assigments menu


Updated
  • Languages updated
  • Players should be less likely to wake up in an occupied bed
  • Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
  • The feeding racks and washtubs show the exact amounts instead of percentages
  • A player can add five portions of animal feed to the feeding rack with one click
  • Sounds of assiging items to quickslots using keyboard
  • Updated animal locations
  • Lighting improvements in the day and night system
  • The bandits theme song extended and improved
  • Visual enhancements to fog


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Women's Day Showcase 👩‍🦰


[h2]Women's Day Showcase 👩‍🦰[/h2]

We’re excited to share that Medieval Dynasty is part of the Women’s Day event hosted by Wings! 🤩

It’s amazing to see the gaming industry evolve, with more women breaking stereotypes and bringing their talent, passion, and dedication to the table.
Render Cube wouldn’t be the same without the incredible women on our team—huge shoutout to them! 😄🙌

Let’s celebrate together and keep making gaming a more inclusive space. See the event page ➡️ https://bit.ly/WomensDaySale_2025


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.6 on the Test Branch

Dear Players,
We share with you update 2.3.0.6 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added
  • Armour sounds for all player and bandit combat animations


Fixed
  • NPCs getting stuck interacting with one field chunk due to a Hoe/Bag/Sack tool not working correctly
  • Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
  • "Accept" always displaying as the selected option in the event consequences
  • Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear


Updated
  • Languages updated
  • Updated animal locations
  • Lighting improvements in the day and night system
  • The bandits theme song extended and improved


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/